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'Starcraft: Remastered' Will Cost $15 When It Debuts On August 14

Blizzard announced that StarCraft: Remastered, an updated version of its 1998 sci-fi strategy hit, will debut on PC and Mac on August 14 with a $15 price tag. The release will include graphically overhauled versions of StarCraft and The Brood War expansion as well as new online features.

It's hard to overstate how influential StarCraft was when it debuted. The game spawned a huge esports scene, especially in South Korea, and was successful enough to warrant a sequel that was released 12 years later. StarCraft: Remastered is Blizzard's attempt to celebrate (and cash in on) the StarCraft legacy. Now you'll be able to fight the Protoss, Zerg, and Terrans in a modern package with improved graphics and sound design.

Blizzard said as much when it announced StarCraft: Remastered's release date and price:

“Nearly 20 years ago, StarCraft welcomed millions of gamers to an epic sci-fi universe—and also helped form the foundation for esports as we know it today,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “Passionate gamers around the world are still playing Brood War, both with friends and competitively, so we're modernizing the technology behind StarCraft so that they can continue to enjoy the game for many years to come.”

Blizzard said that StarCraft: Remastered will feature widescreen UHD support for up to 4K resolution. If those snazzy new visuals get in the way of your nostalgia, though, you can "switch between Remastered and the original StarCraft with the click of a button!" That's a nice touch even if StarCraft: Remastered will be your first StarCraft --it's always interesting to see what games were like before they were spit-shined and re-released.

Either way, StarCraft: Remastered is more than just a gussied up port of StarCraft and The Brood War. Blizzard said the remaster will also feature "new matchmaking and leaderboards," "player profiles that track individual statistics," and "cloud saving for campaign progress, hotkeys, and replays." Those additions could help foster a community for a remastered version of decades-old game that could easily be dismissed as a novelty.

You can pre-order StarCraft: Remastered now from the online service formerly known as Battle.net. Doing so will net you three exclusive building skins: the Char Hive, the Korhal Command Center, and the Aiur Nexus. Purchasing StarCraft: Remastered will also grant you in-game items for StarCraft II, including a new co-op commander and three unique portraits. Blizzard said the game will be "fully localized" into "English, Brazilian Portuguese, European and Latin American Spanish, French, German, Italian, Polish, Russian, Korean, Japanese, and simplified and traditional Chinese."

NameStarCraft: Remastered
TypeReal-Time Strategy
DeveloperBlizzard Entertainment
PublisherBlizzard Entertainment
PlatformsPC, Mac
Where To BuyBlizzard
Release DateAugust 14, 2017
  • Memhorder
    "My Life for Hire"
    Reply
  • valeman2012
    "For my People"
    Reply
  • xelliz
    19883584 said:
    "My Life for Hire"

    Hire you say?
    Reply
  • gasaraki
    It's actually "My Life for Aiur"
    Reply
  • Martell1977
    Cool, now waiting for Warcraft: Orcs and Humans and Warcraft 2: Tides of Darkness to get the same treatment, however, I hope they update the UI on War1.
    Reply
  • Giroro
    I played through the rereleased free version of starcraft recently.
    It somehow had performance issues on 4.0GHz of i5 plus a 1080.

    Also my single player game crashed due to a network error ... What kind of always-online tracking BS did they add to the single player campaign... And why?
    Reply
  • clifftam
    Nuclear launch detected...

    6 pool rush reigns again. =)
    Reply
  • dimar
    I bought it to support the remastered Warcraft 1, 2 and 3 releases.
    Reply
  • SBMfromLA
    I've both excited and disappointed with this. For years I've wanted the original Starcraft to be redone but with the SC2 engine. Some people argued they wouldn't like that engine... but to each their own. One of the issues about the original Starcraft game was the dumbed down AI. If they made improvements that allow SCVs to automatically begin harvesting after being created or to auto repair mechanical units... then I'll be happy.
    Reply
  • Martell1977
    19890317 said:
    I've both excited and disappointed with this. For years I've wanted the original Starcraft to be redone but with the SC2 engine. Some people argued they wouldn't like that engine... but to each their own. One of the issues about the original Starcraft game was the dumbed down AI. If they made improvements that allow SCVs to automatically begin harvesting after being created or to auto repair mechanical units... then I'll be happy.

    Have to remember the time period of SC1, the AI was pretty good for that time. but it will be interesting to see if they added functionality like setting auto harvest for SCV's, but from the articles I've read, the gameplay itself hasn't been changed, just the graphics, matchmaking and added some cutscenes/art.
    Reply