Windows98 Driver For The Asus V6600 Deluxe, Continued
When we click on the more options screen of advanced D3D, we get these extra options. Note that we have the V-SYNC disable feature available.
For OpenGL we have a few adjustments when using the VR glasses. We seemed to have lost some adjustments going from D3D VR to OpenGL VR.
In case you do some nifty little OpenGL work in Windows98 or need some tweaks for your next Quake Arena session, here are some advanced OpenGL properties for you.
Here is another standard window we see for monitor signal adjustment.