Overclocking The Asus EAH 4850 Matrix Using iTracker
When overclocking a garden-variety Radeon HD 4850, the ATI Overdrive utility will cap out at 700 MHz GPU speed. Fortunately, the BIOS on the Asus 4850 Matrix ups this to 800 MHz, allowing us to push our GPU past the stock 750 MHz speed of a Radeon HD 4870. And push it we did.
The ability to adjust the voltages on the GPU and memory will really break the chains usually imposed on most overclocking attempts. Increasing the voltage is a fundamental overclocking technique, and we probably wouldn’t have gotten past 700 MHz on the GPU core without it.
After doing a little research, we found that a stock Radeon 4870 has a GPU voltage somewhere in the neighborhood of 1.263 V. We thought this would be a good place to start for the GPU, but it wasn’t quite enough as we took it to 1.33 V for our maximum stable overclock.
After many attempts and settings, we cranked the Asus EAH4850 MT from a stock speed of 625 MHz GPU/1,986 MHz memory to 764 MHz GPU and 2,013 MHz memory. This GPU overclock is very good for a Radeon HD 4850--an increase of 139 MHz over stock and surpasses even the Radeon HD 4870 stock clock speed by 14 MHz. Unfortunately, the memory wasn’t nearly as accommodating, with a slight overclock of 19 MHz DDR at 2.03 V.
We actually got much higher GPU clocks out of the card, but after repeated testing, it was clear we had to back off a bit to reduce temperatures and prevent visual artifacts. But the final 764 MHz GPU and 2,013 MHz memory clocks were rock solid throughout all of our benchmarks and stress tests.
One of the great things about the iTracker utility is not only its overclocking capabilities, but its underclocking features as well. The utility allows us to set an extremely low clock speed and voltage for 2D use in Windows, and a high clock speed and voltage for 3D use in the same profile.
However, we did come across one slight complication when underclocking: after we had some crashing problems launching Fallout 3, we did a ton of testing to diagnose the issue. It turns out, if the 2D clock is set too low--say at 300 MHz--some applications will falter when ramping up to 3D clock speeds. Both Fallout 3 and Far Cry 2 demonstrated this behavior. Once we boosted the speed to 400 MHz, the problem no longer occurred.
After all is said and done, we can’t say enough about the ability to modify voltages in the iTracker utility for the sake of both overclocking and underclocking. It’s a great tool with which to work, and after we got over some of the poor interface design decisions, we truly wish everybody made a tool like this for their products.
Hi rags_20 -
Actually, the appearance of the card in that picture is caused by barrel or pincushion distortion of the lens used to take the photo. The card itself isn't bent.
looks bad... and eratic. and makes the forums/coments system
more clutered than need be.
ps. your not running the same bench markes as Toms so your not really comparable.
yes, same game and engine, but for example in crysis, the frame rates are completely different from the start, through to the snowey bit at the end.
pps. are you comparing your card to there card at the same resolution?
I've been looking for a comparison like this for several weeks. Thank you although it didn't help me too much in my decision. I also missed some comments regarding the Physix, Cuda, DirectX 10 or 10.1 and Havok discussion.
I would be very happy to read a review for the Gainward HD4850 Golden Sample "Goes Like Hell" with the faster GDDR5 memory. If it then CLEARLY takes the lead over the GTS 250 and gets even closer to the HD4870 then my decision will be easy. Less heat, less consumption and almost same performance than a stock 4870. Enough for me.
btw. Resolutions I'm most interested in: 1440x900 and 1650x1080 for 20" monitor.
No, its classified as a C2Q. E6600 is classified as C2D.
Directly from the article on page 11:
Clearly this is not an ideal setup to eliminate the processor from affecting benchmark results of the two cards. Most games are not multithreaded, so the 2.4Ghz clock of the Q6600 will undoubtedly hold back a lot of games since they will not be able to utilize all 4 cores.
Stop triple posting!
Later in the article you write,
Your math is wrong. A claim of 20% over clock on the GV-N250ZL-1GI would equal 885.6 MHz. 10% of 738MHz = 73.8 MHz. So a 10% overclock would equal 811.8 MHz. 815 MHz is nowhere near 20%. In fact, according to your numbers, the GV-N250ZL-1GI barely lives up to its 10% minimal capability.