GeForce256 and the First T&L-Title
Features
By
Thomas Pabst 
published
The Benchmark Setup
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| Hardware Information | Header Cell - Column 1 | 
|---|---|
| CPU | PIII 550 | 
| Motherboard (BIOS rev.) | ABIT BX6 2.0 (BIOS date 7/13/99) | 
| Memory | 128 MB Viking PC100 CAS2 | 
| Network | Netgear FA310TX | 
| Driver Information | Row 4 - Cell 1 | 
| NVIDIA GeForce 256 | 4.12.01.0347 | 
| ATI Rage Fury Pro | 4.11.6713 | 
| NVIDIA TNT2 Series | 4.11.01.0208 | 
| Voodoo3 Series | 4.11.01.2103.03.0204 | 
| Matrox G400 Series | 4.11.01.1300 | 
| Environment Settings | Row 10 - Cell 1 | 
| OS Version | Windows 98 SE 4.10.2222 A | 
| DirectX Version | 7.0 | 
| Quake 3 Arena | v1.08command line = +set cd_nocd 1 +set s_initsound 0 | 
| Shogo | v2.14Advanced Settings = disable sound, disable music, disable movies, disable joysticks,enable optimized surfaces, enable triple buffering, enable single-pass multi-texturingHigh Detail Settings = enabledFortress Demo | 
| Expendable | Demo VersionSetup = use Triple BufferingAudio = disable sound | 
| Descent III | Retail versionSettings = -nosound -nomusic -nonetwork -timetest | 
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