GeForce256 and the First T&L-Title
Features
By Thomas Pabst
published The Benchmark Setup
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Hardware Information | Header Cell - Column 1 |
---|---|
CPU | PIII 550 |
Motherboard (BIOS rev.) | ABIT BX6 2.0 (BIOS date 7/13/99) |
Memory | 128 MB Viking PC100 CAS2 |
Network | Netgear FA310TX |
Driver Information | Row 4 - Cell 1 |
NVIDIA GeForce 256 | 4.12.01.0347 |
ATI Rage Fury Pro | 4.11.6713 |
NVIDIA TNT2 Series | 4.11.01.0208 |
Voodoo3 Series | 4.11.01.2103.03.0204 |
Matrox G400 Series | 4.11.01.1300 |
Environment Settings | Row 10 - Cell 1 |
OS Version | Windows 98 SE 4.10.2222 A |
DirectX Version | 7.0 |
Quake 3 Arena | v1.08command line = +set cd_nocd 1 +set s_initsound 0 |
Shogo | v2.14Advanced Settings = disable sound, disable music, disable movies, disable joysticks,enable optimized surfaces, enable triple buffering, enable single-pass multi-texturingHigh Detail Settings = enabledFortress Demo |
Expendable | Demo VersionSetup = use Triple BufferingAudio = disable sound |
Descent III | Retail versionSettings = -nosound -nomusic -nonetwork -timetest |
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