Dagoth Moor Zoological Gardens
Creative Labs will ship their '3D Blaster Annihilator' with WXP's technology demo "Dagoth Moor Zoological Gardens". This demo is using the engine of WXP's upcoming fantasy action title 'Experience' and it's the first independent application that is using GeForce's T&L-engine. The demo is not a real game, but you can walk around and explore the beautiful scenery that soothes your mind by looking at it. I have to say that I never saw a game-demo as impressive and as beautiful at the same time, but some of you might be very disappointed about the complete lack of blood and violence.
Dagoth Moor Zoological Gardens uses a whole lot of textures, scenes range from several ten thousand polygons/frame to almost 100,000. There are monsters and animals running around, which are very detailed and so are the mountains, trees, buildings, caves and what not that you occur in the demo. Here are some sample shots with the according wire frame:
Dagoth Moor Zoological Gardens includes a benchmark as well, which makes it the very first T&L-benchmark available. We ran this benchmark on GeForce256 and the other contestants from our first review and we also included it into our CPU-scaling suite.
Current page: Dagoth Moor Zoological GardensPrev Page Let's Look At Some Sample Pictures, Continued Next Page The Benchmark Setup
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