Test Setup And Benchmarks
We chose to test the Radeon HD 5670 against graphics cards between $80 to $110--boards that would be in the same league, financially, as the new card. In addition, we tested the Radeon HD 5750 to demonstrate what the next level of DirectX 11-class hardware can do, even though it costs in the neighborhood of $130 online. It is notable that Radeon HD 4850 and GeForce GTS 250 will often perform similarly compared to the Radeon HD 5750.
Many of our test units are factory overclocked models. To better represent a level playing field (and to address some of the concerns we've seen in the comments section), we have underclocked all of these cards to reference clock rates. The only exception to this is the Radeon HD 4670, which comes with 800 MHz memory (compared to the reference 1,000 MHz). But this was not modified, as most Radeon HD 4670 models are actually sold running with 800 MHz memory. Even still, this shouldn't be much of a concern anyway, as the Radeon HD 4670 isn't even in the same performance or price range as the other tested cards. It is included only for reference.
Header Cell - Column 0 | Graphic Test System |
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CPU | Intel Core i7-920 (Nehalem), 2.67 GHz, QPI-4200, 8MB Shared L3 CacheOverclocked to 3.06 GHz @ 153 MHz BCLK |
Motherboard | ASRock X58 Supercomputer Intel X58, BIOS P1.90 |
Networking | Onboard Realtek Gigabit LAN controller |
Memory | Kingston PC3-10700 3 x 1,024MB, DDR3-1225, CL 9-9-9-22-1T |
Graphics | ATI Radeon HD 5670725 MHz Core, 1,000 MHz Memory, 512MB GDDR5XFX Radeon HD 5750775 MHz Core, 1,200 MHz Memory, 1 GB GDDR5Underclocked to reference speed: 750 MHz core, 1,150 MHz memoryDiamond Radeon HD 4770750 MHz Core, 800 MHz Memory, 512MB GDDR5Gigabyte GeForce 9600 GT650 MHz Core, 1,625 MHz Shaders, 900 MHz Memory, 1GB DDR3Gigabyte GeForce 8800 GT (representing GeForce 9800 GT)700 MHz Core, 1,700 MHz Shaders, 920 MHz Memory, 512MB DDR3Underclocked to reference speed: 600 MHz core, 1,500 MHz shaders, 900 MHz memoryDiamond Radeon 4670750 MHz Core, 800 MHz Memory, 1GB DDR3 |
Hard Drive | Western Digital Caviar WD50 00AAJS-00YFA500GB, 7200 RPM, 8MB cache, SATA 3.0 Gb/s |
Power | Thermaltake Toughpower 1,200W1,200 W, ATX 12V 2.2, EPS 12v 2.91 |
Software and Drivers | |
Operating System | Microsoft Windows Vista Ultimate 64-bit 6.0.6001, SP1 |
DirectX version | DirectX 10 |
Graphics Drivers | AMD Catalyst 9.12, Nvidia GeForce 195.62 |
Benchmark Configuration | |
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3D Games | |
Crysis | Patch 1.2.1, DirectX 9, 64-bit executable, benchmark tool Low Quality, Medium Textures, Shadows, Physics, Shaders, Water, and Sound, No AA |
Far Cry 2 | Patch 1.02, in-game benchmark Medium Quality, No AA |
Call Of Duty: Modern Warfare 2 | Version 1.0.0, Custom THG Benchmark Highest Settings, no AA |
DiRT 2 | Version 1.0.0, Custom THG Benchmark Run 1: Ultra High Settings, No AA, DirectX 9Run 2: Ultra High Settings, No AA, DirectX 11 |
World In Conflict | Patch 1009, DirectX 9, timedemo Medium Details, No AA/No AF |
Tom Clancy's H.A.W.X. | Patch 1.02, DirectX 10 & 10.1, in-game benchmark Low Shadows, Sun ShaftsMedium View Distance, Environment, SSAOHigh Forest, TexturesHDR, Engine Heat, and DOE On, No AA |
Left 4 Dead | Version 1.0.1.5., Custom THG Benchmark Run 1: High Settings, no AA, no AFRun 2: High Settings, Medium Shaders, 4xAA, 8xAF |
Resident Evil 5 | Resident Evil 5 Benchmark VersionHigh Shadows and Textures, Medium Overall Detail, Motion Blur On, no AA, no AF |
Fallout 3 | Patch 1.4.0.6., Custom THG Benchmark High Quality, No AA, No AF |
Synthetic Benchmarks and Settings | |
3DMark Vantage | Version: 1.02, PhysX Off, 3DMark scores |