LightWave 3D (Modeling): Rendering
Overall Statistics | Header Cell - Column 1 |
---|---|
Elapsed Time | 13:37 |
Read Operations | 128 |
Write Operations | 1308 |
Data Read | 6.90 MB |
Data Written | 27.63 MB |
Disk Busy Time | 0.194 s |
Average Data Rate | 178.15 MB/s |
We're using a LightWave example titled "Radiosity Test Scene" for our rendering trace. According to its author, "...this scene is designed to throw off the GI engine by introducing very small detail in a large space that's almost entirely indirectly illuminated, while still rendering very fast."
This scene isn't a particularly exhaustive rendering test; it only took 13 minutes and 30 seconds to render on our Core i5-2500K-based system. However, more complex scenes yield similar results. We see that a majority of operations occur at a queue depth of one during the render process. Yet, due to the numerous small textures involved, most of the data is transferred randomly, and a significant number are moved in 4 KB blocks.
I/O Trends:
- 78% of all operations occur at a queue depth of one
- 65% of all data transferred is random
- 47% of all operations are 4 KB in transfer size
- 11% of all operations are smaller than 512 bytes in transfer size