Monday Futuremark announced that the latest edition of its popular benchmarking software, 3DMark 11, will be released in Q3 2010. The software was built in-house using a native DirectX 11 engine, ensuring that it will maintain its leadership as a solution in measuring the performance of DirectX 11-based gaming machines.
The trailer, seen below, demonstrates the use of DirectX 11 using an early build of the 3DMark 11 engine, and it simply looks awesome. "The Deep Sea trailer features submersibles exploring the sea floor," Futuremark explains. "Volumetric lighting illuminates the seabed with tessellation used to add rich detail to the rock, coral and man-made structures. Post processing delivers depth of field and other lens effects. The music is an original composition."
Futuremark said that it will display the 3DMark 11 Deep Sea tech demo at the MSI booth during Computex next week. In addition to the YouTube video, the company also provided images which we've added in the gallery listed to the right (click the screenshot).
"For over 10 years 3DMark has shown gamers what to expect from the next generation of real-time 3D graphics," said Jukka Mäkinen, Futuremark CEO, "So we are especially excited to announce 3DMark 11 and show the possibilities of DirectX 11 with the release of the Deep Sea trailer."