Gory Gaming: Bulletstorm Performance Analyzed
Although the game had significant performance issues when it was released, Bulletstorm now benefits from the latest graphics drivers and a patch from its developers. Now is the perfect time to see what kind of hardware this game requires for smooth play.
Image Quality Settings
Bulletstorm has four visual settings: Postprocess Quality, Texture Quality, Shadow Quality, and World Detail. Each can be set to low, medium, or high.
First let’s see the results of each setting:
Low quality certainly doesn’t look bad considering that it’s the minimum quality level, but poor texture resolution can be distracting, as seen on the rock texture at the bottom-left.
At medium quality, the increased texture resolution is really the only obvious improvement, through the out-of-focus background suggests some subtle post-processing filtering is at work.
High quality appears to add a great deal of lighting detail, including high dynamic range. The water quality is also notably better, and textures receive another increase in fidelity.
GeForce vs. Radeon
Now let’s see if the game renders any differently on GeForce and Radeon graphics hardware:
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The overall rendering quality appears the same. And speaking of graphics hardware, let’s have a look at some of the cards we’re testing.
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