Full scene anti-aliasing (edge smoothing) has taken on a central role in gaming, offering various benefits, depending on the game genre. In first person shooters, it helps reduce pixel and texture popping (often seen around stairs or similar in-game scenes), while in racing games and 3D adventures, it helps create a more enjoyable experience due to a smoother overall image.
All testing was conducted in Quake 3.
The GeForce3 boards dominate this test. Nonetheless, finding a meaningful verdict is difficult, as the chips use different filtering levels and techniques. More on that here in the article High-Tech And Vertex Juggling - NVIDIA's New GeForce3 GPU: Anti-Aliasing - Removing The 'Jaggies' .