Win, Lose or Ti: 21 GeForce Titanium Boards

Overview Of The Titanium Series

GeForce2 Ti : The successor to the GeForce2 GTS/Pro - a pure die-shrink of the GeForce2 from 0.18 to 0.15 micron. Runs at 250/400 MHz .

GeForce3 Ti200 : The new mainstream board, basically a GeForce3 light. Sells at half the price of its big brother and comes with a full set of GF3 features, including Pixel and Vertex shaders. Runs at 175/400 MHz .

GeForce3 Ti500 : The replacement for the old GeForce3. Old price, new speed: 240/500 MHz .

The GeForce3 Ti cards differ from their predecessors in more than just clock speed. The new models also use a refined layout. The most visible change is the new power supply which uses fewer components. Also, the Ti500 boards use eight-layer PCBs, instead of the current six-layer design, although some companies have also started using these PCBs for their Ti200 models. While this may give the impression of a higher quality product, we were unable to make out any differences between the six- and eight-layer models in operation. Theoretically, it would even be possible to use a Ti500 on an "old" GF3 PCB without any problems.

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3D Chips Compared
Chip NameRow 0 - Cell 1 Row 0 - Cell 2 Row 0 - Cell 3 Row 0 - Cell 4
Core DesignationNV 20NV 15NV 20NV 20
Manufacturing Process0.15 Micron0.15 Micron0.15 Micron0.15 Micron
Core Clock200 MHz250 MHz175 MHz240 MHz
Memory Clock460 MHz (DDR)400 MHz (DDR)400 MHz (DDR)500 MHz (DDR)
Memory TypeSDRAMSDRAM/SGRAMSDRAMSDRAM
Memory Bus128Bit DDR128Bit DDR128Bit DDR128Bit DDR
Memory Size64 MB32/64 MB32/64 MB64 MB
RAMDAC (S)350 MHz350 MHz350 MHz350 MHz
Bus InterfaceAGP 1x/2x/4xAGP 1x/2x/4xAGP 1x/2x/4xAGP 1x/2x/4x
T&L3rd Generation2nd Generation3rd Generation3rd Generation
DirectX GenerationDX8DX7DX8DX8
Pixel ShaderYesNoYesYes
Vertex ShaderYesNo (Emul.)YesYes
Rendering Pipelines4444
Textures per Pipe2222
Texel/s1600 Mio2000 Mio1400 Mio1920 mio
Memory Bandwidth7,4 GByte/s6,4 GByte/s6,4 GByte/s8,0 GByte/s
Textures per Pipe2222