HTC Vive Cosmos VR Headset Review: Solid Upgrade By Kevin Carbotte The HTC Vive Cosmos is a great VR headset held back by bad controller ergonomics. It's comfort and lack of base stations makes it a good upgrade from the Vive.
HTC Vive Pro Eye Hands-On: Feeling Powerful With Built-In Tobii Eye Tracking (Update) By Scharon Harding I tried out a beta version of the feature myself playing MLB Home Run Derby VR. It’s still in development and thus was a little wonky, but I can’t deny its cool factor.
Community Questions: On the Road to VR? By Joshua Simenhoff What do you think of the state of VR? Have you bought in yet, or still in wait and see mode? Let us know in the forums.
Vive Investigating Wireless Adapter Issues with Ryzen Processors By Nathaniel Mott HTC partnered with Intel and AMD to figure out why the Vive Wireless Adapter has caused blue screen of death (BSOD) and other freezing issues with Ryzen CPUs.
Netflix for VR: HTC Vive Bringing Unlimited VR Gaming Starting at $9 a Month By Nathaniel Mott Viveport Infinity will boast a library of more than 600 titles at launch, with more expected to debut in the future and will also offer a number of perks.
HTC Vive Focus Plus Includes 6-DoF Controllers, Zero Wires By Kevin Carbotte HTC today introduced the Vive Focus Plus, a standalone VR headset with 6-degrees of freedom motion controllers for the enterprise market.
HTC Officially Releases the $300 Vive Wireless Adapter By Nathaniel Mott HTC Vive and Vive Pro headset owners can finally experience wireless VR with the long-awaited $300 (or $360) Vive Wireless Adapter.
A Look Inside the Rig of VR/AR Art Director, Vladimir Ilic (aka VRHUMAN) By Joshua Simenhoff In the first of our Power User Profile series, we talk to a professional VR/AR developer about what hardware and software he uses to create 3D worlds.
HTC Vive Pro Headset Review: A High Bar for Premium VR By Kevin Carbotte HTC's Vive Pro offers a comfy upgrade path for VR early adopters. It's the best consumer headset available. Just make sure your GPU and wallet can take the hit.
HTC's Vive Focus Is Coming To The US Later This Year, Dev Kits Now Available By Kevin Carbotte HTC today announced that the Vive Focus standalone VR headset would hit the global market later this year. Vive Focus developer kits are available today.
HTC Vive Trackers (And Accessories) Review By Kevin Carbotte Not yet rated HTC and Valve bet on tracked wand controllers for VR. Now, HTC is doubling down with the Vive Tracker universal tracking device. With them, you can track pretty much anything in VR.
'L.A. Noire' Heads To Current-Gen Consoles, HTC Vive (Updated) By Nathaniel Mott Rockstar Games announced that it's bringing 'L.A. Noire' to the Xbox One, PlayStation 4, and Nintendo Switch on November 14.
Comparing The PC Reqs For Windows Mixed Reality, Vive, Rift, And OSVR By Nathaniel Mott Soon we’ll have more options for XR than ever—and that means it’s time to start comparing the platforms. Before you can decide on an HMD, though, you need to know what your system can run.
HTC's Viveport Subscription Boasts More Than 200 VR Experiences By Nathaniel Mott The service, which offers access to five VR apps in exchange for a monthly fee, now boasts more than 200 titles.
Intel Demos HTC Vive WiGig Module By Fritz Nelson Intel showed off its WiGig module for the HTC Vive. It's intriguing, but it also seems a bit far off.
Gone With The Wind: Vive’s Deluxe Audio Strap Sells Out Online By Kevin Carbotte Vive started selling the Vive Deluxe Audio Strap today, but unless you already have one on order, you’re in for a wait. The upgraded head strap appears to be sold out everywhere.
HTC's Using Intel's WiGig For A Wireless Vive Accessory By Nathaniel Mott HTC's doing a little Spring cleaning, and it's starting with all the wires protruding from its headsets.
HTC Beats Oculus To Standalone VR By Seth Colaner Untethered VR is one of the next holy grails in the VR industry. And HTC is about to beat Oculus to the punch.