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Intel Shows Ray Traced Wolfenstein on a Laptop

By - Source: Tom's Hardware US | B 50 comments

Intel doesn't need any GPUs.

Just because Larrabee has been shelved doesn't mean that Intel isn't looking at graphics anymore. In fact, the Intel's background in processors means that it should be more interested than ever in ray tracing, which can product images with accuracy that surpasses even today's best GPUs.

At IDF, Intel is demonstrating a ray traced version of Wolfenstein on a laptop. The game's visuals have been bumped up with a few upgrades. While this is demonstrated on a laptop, all the grunt work is actually done from four servers running a Many Integrated Core (MIC) architecture. When the server is finished rendering a frame, it sends to it to the laptop for display.

Check out the video to see it in action and some more in the screenshots below:

Wolfenstein Game Gets Raytraced, on the Laptop

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Top Comments
  • 35 Hide
    Humans think , September 15, 2010 11:22 AM
    From the title I thought that it was actually rendering on a laptop.

    4 MIC servers doing the job, is just like saying: look what we could do in 10 years...
  • 32 Hide
    phantom93 , September 15, 2010 11:45 AM
    is it me, or does the game still look like crap?
  • 18 Hide
    godnodog , September 15, 2010 12:19 PM
    So basically Intel "cheated".
Other Comments
  • 35 Hide
    Humans think , September 15, 2010 11:22 AM
    From the title I thought that it was actually rendering on a laptop.

    4 MIC servers doing the job, is just like saying: look what we could do in 10 years...
  • 8 Hide
    Stifle , September 15, 2010 11:37 AM
    This just in - Work done by servers displayed on a laptop as a game.

    Glad to see the advances in ray tracing taking place though.
  • -7 Hide
    darkchazz , September 15, 2010 11:37 AM
    can it run crysis?
  • 9 Hide
    Tamz_msc , September 15, 2010 11:42 AM
    Anyone being interested in these technologies is always good.
  • 10 Hide
    godmodder , September 15, 2010 11:44 AM
    Quote:
    4 MIC servers doing the job, is just like saying: look what we could do in 10 years...


    Exactly. What's the point of this demo anyway? Realtime raytracing has been demonstrated many times. Everyone knows it's possible, but:

    - global illumination in realtime is something completely different
    - most images in this demo could have been rendered at a comparable quality with current rasterization technology

    So this demo brings nothing new to the table. Just a marketing stunt from Intel.
  • 32 Hide
    phantom93 , September 15, 2010 11:45 AM
    is it me, or does the game still look like crap?
  • 12 Hide
    Azimuth01 , September 15, 2010 11:45 AM
    4 mainframes rendering and sending data to a client in real time? I can see this being more useful to cloud gaming services then the individual consumer. By the time this tech is available to the masses in a cost effective package, something cheaper and more efficient will be available.
  • -2 Hide
    joytech22 , September 15, 2010 11:47 AM
    I bet if Intel tried this with Crysis, they wouldn't be posting a video of it, sure it's impressive with old games, Mhmm intel? I Dare you to try it with Crysis. well to be honest i think it would perform similarly if they threw enough hardware at it..
  • -8 Hide
    madass , September 15, 2010 12:07 PM
    joytech22I bet if Intel tried this with Crysis, they wouldn't be posting a video of it, sure it's impressive with old games, Mhmm intel? I Dare you to try it with Crysis. well to be honest i think it would perform similarly if they threw enough hardware at it..


    Umm....Crysis already uses ray tracing for shadows and stuff.
  • 18 Hide
    godnodog , September 15, 2010 12:19 PM
    So basically Intel "cheated".
  • 2 Hide
    ohim , September 15, 2010 12:21 PM
    Imagine 4 milion ppl playing a game at the same time with this "off PC rendering farm" ... seriously ...this is just a gimmick to render few things on slow pc but will not be able to replace a powerfull computer. This is not efficient at all, because besides needing a colossal server to render the frames, you`ll need a colossal bandwidth.
  • -5 Hide
    decepticon , September 15, 2010 12:24 PM
    I was gonna say...the HL2 engine has been doing this...at higher resolutions...for a few years now....on one processor (with maybe 2 cores at the least) and at higher framerates.
  • 8 Hide
    decepticon , September 15, 2010 12:30 PM
    decepticonI was gonna say...the HL2 engine has been doing this...at higher resolutions...for a few years now....on one processor (with maybe 2 cores at the least) and at higher framerates.

    Let me rehprase....The HL2 engine has been doing this not using ray tracing....
  • 11 Hide
    vizzie , September 15, 2010 12:36 PM
    So basically 4 servers to have game still look like on a laptop. Way to go intel.

    Seriously though, it's cool they can do this, and that they're researching into this area but if this was meant to impress it didn't succeed in doing so with me.
  • 1 Hide
    LORD_ORION , September 15, 2010 1:00 PM
    Quick focusing on what the edges / artwork looks like and focus on what the technology is doing. That is pretty awesome actually.

    Still though, I am betting this type of work works better on CUDA / ATI Stream rather then on a CPU.

    eg: They could probably do the same thing with a couple of Tesla cards in one box, rather then 4 servers.
  • 4 Hide
    tayb , September 15, 2010 1:02 PM
    The first paragraph looks and sounds as if it were written by a middle school journalism student. How can you possibly expect anyone to take you seriously when you write that poorly? I'm embarrassed for you. My 8 year old nephew could have read that and told me something was wrong.
  • -5 Hide
    korsen , September 15, 2010 1:26 PM
    Um, you'd think Microsoft would be ray tracing something a little more impressive. -.-
  • 4 Hide
    Camikazi , September 15, 2010 1:45 PM
    korsenUm, you'd think Microsoft would be ray tracing something a little more impressive. -.-

    Maybe they are no one knows since this article is about Intel not Microsoft :p 
  • -1 Hide
    t0r012 , September 15, 2010 1:53 PM
    Seriously Editors WTF?
    You allow or even put in cheap page view gimmicks like this? And even have the stones to put I in red on the front page.

    Sorry I'n not $20 hooker you will lose me as a reader if you keep pulling cheap stunts like this.
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