
Our Core 2 Duo E6750 was capable of running at up to 530 MHz FSB speed (FSB2120) and beyond 3.3 GHz core clock speed. We reduced the x8 multiplier to x6 for our testing to avoid the CPU core becoming a bottleneck.
| Benchmarks and Settings | |
|---|---|
| 3D-Games | |
| Call Of Duty 2 | Version: 1.3 Retail
Video Mode: 1280x960 Anti Aliasing: 4x Graphics Card: medium Timedemo demo2 |
| Quake 4 | Version: 1.2 (Dual-Core Patch)
Video Mode: 1280x1024 Video Quality: High THG Timedemo waste.map timedemo demo8.demo 1 (1 = load textures) |
| Video | |
| TMPEG 3.0 Express | Version: 3.0.4.24 (no Audio)
182 MB VOB MPEG2-source (704x576) 16:9 |
| DivX 6.6 | Version: 6.6
Profile: High Definition Profile Multipass, 3000 kbit/s Encoding mode: Insane Quality |
| XviD 1.1.3 | Version: 1.1.3
Encoding type: Twopass - Single pass Profile @ Level: DXN HT PAL Target size (kbytes): 570000 |
| Mainconcept H.264 v2 | Version 2.1
260 MB MPEG-2 source (1920x1080) 16:9 Codec: H.264 Mode: NTSC Audio: AAC Profile: High Stream: Program |
| Applications | |
| Winrar | Version 3.7 (Multi-Core)
(303 MB, 47 Files, 2 Folders) Compression = Best Dictionary = 4096 kB |
| Autodesk 3D Studio Max | Version: 8.0
Characters "Dragon_Charater_rig" rendering HTDV 1920x1080 |
| Synthetic | |
| Everest | Version 4.00.976
Cache & Memory Benchmark |
| PCMark05 Pro | Version: 1.2.0
CPU and Memory Tests |
| SiSoftware Sandra 2008 | Version 2008.1.12.30
Memory Test = Bandwidth Benchmark |
| Other | |
| Windows Media Player 10 | Version: 10.00.00.36.46 |

To have a performance comparison between the two DDR3-1800 DIMMs and conventional DDR3 memory at the same FSB and core clock speed, we used the OCZ memory and reduced the clock speed to DDR3-1350 (this was as close to 1333 as we could get) at CL9-9-9-26 timings. This resembles the JEDEC requirements for DDR3 memory at 1333 speed. Most retail PCs that weren't designed for enthusiasts are typically equipped with this sort of standard memory.