- NForce 780a Hybrid SLI Tested
- The Best Graphics Cards for the Money: May 08
- How To Overclock Your Graphics Card
- PCI Express 2.0 Graphics Cards Tested
- Best Gaming Graphics Cards for the Money: April 08
- Nvidia GeForce 9800 GTX Review
- Nvidia GeForce 9800 GX2 Review
- The Best Gaming Graphics Cards for the Money: March 2008
- Nvidia's GeForce 9600 GT Tested
- The Best Gaming Graphics Cards for the Money: February 2008
- AMD pushes out three more triple-core chips!!
- Core2 Duo, Q6600, or Phenom 9950 BE ?
- Preparing to upgrade from Pentium 4 to Q6600
- HP A1514N cpu upgrade?
- Masters of the CPU: How do I know when I need a CPU upgrade or a VCard
- Overclocking help needed for Q6600 + MSI Neo-F V2
- will Swiftech H20-220 cool both CPU & NB?
- OC but low 3DMark06 score? (w/ Athlon 5000+ black)
- How much the life of the cpu is shortened with higher voltages?
- water cool - Intel Core 2 Quad Extreme, pls advise
Source: Tom's Hardware – Keywords: cpu, gpu, upgrade
Topics: NVIDIA, Overclocking
Syndication:
3D Performance for the CPU
These tables show the increase in overall 3D performance when the right graphics card is used with the CPU. The GeForce 6800GT sets the reference point for percentage increases, so that a rating of 220% marks a 120% increase from the base level. The percentage value is determined using the overall results of all games benchmarks achieved by a given combination of CPU and graphics card.
| Performance increase of E2160@1.8 by means of graphics card | Percent |
|---|---|
| Geforce 6800 GT (256 MB) E2160@1.8 | 100.0 |
| Geforce 7950 GT (512 MB) E2160@1.8 | 220.5 |
| Geforce 9600 GT OC (1024 MB) E2160@1.8 | 386.4 |
| Geforce 8800 GT OC (512 MB) E2160@1.8 | 421.0 |
| Geforce 8800 GTS OC (512 MB) E2160@1.8 | 428.5 |
| Geforce 9800 GTX (512 MB) E2160@1.8 | 435.3 |
| Performance increase of E2160@2.41 by means of graphics card | Percent |
|---|---|
| Geforce 6800 GT (256 MB) E2160@2.41 | 100.0 |
| Geforce 7950 GT (512 MB) E2160@2.41 | 235.0 |
| Geforce 9600 GT OC (1024 MB) E2160@2.41 | 446.6 |
| Geforce 8800 GT OC (512 MB) E2160@2.41 | 487.4 |
| Geforce 8800 GTS OC (512 MB) E2160@2.41 | 513.9 |
| Geforce 9800 GTX (512 MB) E2160@2.41 | 519.4 |
| Performance increase of E6750@2.67 by means of graphics card | Percent |
|---|---|
| Geforce 6800 GT (256 MB) E6750@2.67 | 100.0 |
| Geforce 7950 GT (512 MB) E6750@2.67 | 239.7 |
| Geforce 9600 GT OC (1024 MB) E6750@2.67 | 504.5 |
| Geforce 8800 GT OC (512 MB) E6750@2.67 | 565.8 |
| Geforce 9800 GTX (512 MB) E6750@2.67 | 588.0 |
| Geforce 8800 GTS OC (512 MB) E6750@2.67 | 589.6 |
| Performance increase of Q6600@2.4 by means of graphics card | Percent |
|---|---|
| Geforce 6800 GT (256 MB) Q6600@2.4 | 100.0 |
| Geforce 7950 GT (512 MB) Q6600@2.4 | 250.2 |
| Geforce 9600 GT OC (1024 MB) Q6600@2.4 | 515.4 |
| Geforce 8800 GT OC (512 MB) Q6600@2.4 | 575.6 |
| Geforce 9800 GTX (512 MB) Q6600@2.4 | 597.6 |
| Geforce 8800 GTS OC (512 MB) Q6600@2.4 | 599.7 |
| Performance increase of Q6600@3.2 by means of graphics card | Percent |
|---|---|
| Geforce 6800 GT (256 MB) Q6600@3.2 | 100.0 |
| Geforce 7950 GT (512 MB) Q6600@3.2 | 248.6 |
| Geforce 9600 GT OC (1024 MB) Q6600@3.2 | 537.8 |
| Geforce 8800 GT OC (512 MB) Q6600@3.2 | 603.3 |
| Geforce 9800 GTX (512 MB) Q6600@3.2 | 634.3 |
| Geforce 8800 GTS OC (512 MB) Q6600@3.2 | 636.0 |
| Performance increase of X6800EE@2.94 by means of graphics card | Percent |
|---|---|
| Geforce 6800 GT (256 MB) X6800EE@2.94 | 100.0 |
| Geforce 7950 GT (512 MB) X6800EE@2.94 | 240.7 |
| Geforce 9600 GT OC (1024 MB) X6800EE@2.94 | 511.3 |
| Geforce 8800 GT OC (512 MB) X6800EE@2.94 | 571.4 |
| Geforce 9800 GTX (512 MB) X6800EE@2.94 | 594.1 |
| Geforce 8800 GTS OC (512 MB) X6800EE@2.94 | 599.8 |
The best results of up to 636% were achieved by the Q6600 clocked to 3200 MHz, in conjunction with the Geforce 8800 GTS 512 OC. The E6750, Q6600 at the standard clocking rate and the X6800EE were very close in terms of test results, despite their prices ranging from $204 to $1240 (132 to 802) Euros. The results of the Geforce 9800 GTX and Geforce 8800 GTS 512 OC were very similar: with the weaker E2160, the Geforce 9800 GTX is a little faster, and with higher CPU clocking rates, the Geforce 8800 GTS 512 OC benefits from its heavily overclocked shader.
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That would simply consume more time without really proving much. I think sticking with a single manufacturer is fine, because you see the generation differences of cards and the performance gains compared to geting a new processor. You will see the same thing with ATI cards. Pop in an X800 and watch it crumble in the wake of a HD3870. There is no need to inlude ATI cards for the sake of this article.
I didn't realize the new gpus were actually that powerful. According to Toms charts, there is no gpu that can give me double the performance over my x1950 pro. But here, the 9600gt was getting 3 times the frames as the 7950gt(which is better than mine) on Call of Duty 4.
Maybe there's something wrong with the charts. I don't know. But this makes me even more excited for when I upgrade in the near future.
This article is biased from the beginning by using a reference graphics card from 2004 (6800GT) to a reference CPU from 2007 (E2140).
Go back and use a Pentium 4 Prescott (2004) and then the basis of these percentage values on page 3 will actually mean something.
| yadge : I didn't realize the new gpus were actually that powerful. According to Toms charts, there is no gpu that can give me double the performance over my x1950 pro. But here, the 9600gt was getting 3 times the frames as the 7950gt(which is better than mine) on Call of Duty 4. Maybe there's something wrong with the charts. I don't know. But this makes me even more excited for when I upgrade in the near future. |
I upgraded my X1950 pro to a 9600GT. It was a fantastic upgrade.
I know randomizer thinks we would get the same results, but would it be possible to see just a small article showing if the same result is true for AMD processors and ATi graphics.
Firstly we know that ATi and nVidia graphics doesn't calculate graphics in the same way, who knows perhaps an ATi card requiers more or less processorpower to work at full load, and if you look at Can you run it? for Crysis(only one I recall using) you will see the minimum needed AMD processor is slover than the minimum needed Core2, even in processor speed.
So any chance of a small, or full scale, article throwing some ATi and AMD power into the mix?
In the case of processors, throwing in some AMD chips would be a good idea as they are often a fair bit slower than a similarly priced C2D. However, I don't think having ATI cards in the mix would show up anything really different than what we have now. The higher end cards will be bottlenecked on a slow processor while the slower cards won't be bottlenecked as badly. A 3870X2 will need a more powerful CPU to reach maximum potential just like a 9800GX2. Of course, the amount of CPU power needed will almost definitely be different, but the overall conclusion is that buying a next-gen (or current-gen rather) card is going to benefit you more than a new CPU unless it's real old. That is all the article is trying to prove, not which CPU/video card is best.
I've got say I agree about no need to add ATI cards, as they are easily comparable with the selection of nVidia cards shown in article.
But it lacks comparision with single core CPU's. In the times of 6800GT's popularity we've had single core Athlons like Barton, and perhaps early Athlons/Semprons with 754 socket. As adding AGP system would complicate things way too much, I think at least Athlon64 socket 939 could be used, as those were very popular in between/during 6800GT and 7xxx series.
At very least we should have one set of benchmarks on low/old CPU like that, so we can see if buying faster card is of any use at all, or will we reach a bottom of performance the same way that we see 6800GT unable to use additional power from new CPUs.
Other than this, it's a great article!
PLEASE - make one more roundup like this once GT200/4800 cards are out!
P.S. And nice to see that 9800GTX, and overclocked Q6600 are still right on 300W consumption, meaning any quality 400/450W supply is more than enough for them!
Onya ... thanks for pinching the idea from our thread on the subject buddy !!! Tou guys must troll our topics looking for good ideas eh??
Seriously though ... cheers and thanks !!
Hey ... update the article with a couple of AMD cpu's thrown into the mix ... perhaps a 3800, 5000. and a 6400 and a couple of 50 series Phenoms.
Thanks again...
I've been waiting for an article like this! Great to have figures to back up the idea of a cpu bottleneck. I tried to pair an 8800GT with an Athlon x2 4000+ at stock speed and I was HUGELY disappointed. But with a quick OC of the processor, I'm sitting happy! So I imagine those results scale similarly with AMD processors and the same idea - clock speed matters more for games, not cores - will still hold true.
there's no need to throw a bunch of AMD processors in here for one reason, well two...
1. You can see on the cpu charts where the AMD you have compares with an intel...so it would perform about the same with the same card.
2. cpu's in the same FAMILY on the same architecture will scale the same between them relative to the way the c2 duo's scale to each other.
the E8xxx and E7xxx are not mentioned. Please either include in next edition (along with a few AMD CPUs) or comment on which parts they would mimic. Like, does the E8400 @ 3GHZ behave like a E2160 @3GHz, or is the E8400 still a little bit better by X%. E7200 and E8200 are fairly cheap for new CPU models, so that would be nice for the next go round.
A game that's missing is UT3 -- it favorably benefits from X3 AMD CPUs as a cost-effective solution, whereas the X3 may not be as good in other games. But maybe that would throw off overall results if 1 game did really well and did not follow the same trends as other games.
and yes we need AMD CPUs to see the scaling effects across the different GPUs. The interaction of weak CPUs with strong GPUs or vice versa is not represented in the CPU charts.
speaking of which: when are the GPU charts going to get updated with modern GPUs and games?
What an incredible article! My jaw dropped to the floor at the cost per frame chart. Really nice work! Now, the holy grail is cross-linking article data like this to the CPU and Vid charts. I am very impressed.
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will there be a AMD/ATI roundup???