OpenGL Turbobooster - Diamond's FireGL2
Features
By Uwe Scheffel
published 3D Studio Max 3.0 R3 Benchmark, Continued
Texture3.MAX requires the graphics card to use a giant texture map for calculating constantly reshaping geometry. In this test Quadro2 Pro and even GeForce2 GTS are able to show their superior texture performance.
This test uses complex wire frame models without any shading or texture. CAD users who often create technical drawings will find this a very revealing test for pure construction work. With wire frame models, Quadro2 Pro has no chance at all.
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