Nvidia Driver Boosts GPU Decompression By 17 Percent On PCIe 5.0 SSDs

Crucial T700
Crucial T700 (Image credit: Crucial)

Nvidia's latest GeForce 535.98 Game Ready driver ushered in support for Diablo IV and fixes for some general bugs. Among the improvements, the driver also brought a significant uplift in GPU compression, boosting performance on PCIe 5.0 SSDs, such as the Crucial T700, one of the best SSDs.

DirectStorage, which substantially decreases loading times in games, leverages GPU compression. Game assets come in a packaged format that requires decompression during playtime. Typically, the processor is in charge of decompressing the game assets. GPU compression takes the load off the processor by having the graphics card process the decompression, so driver-based optimization can significantly improve GPU compression.

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SSDGeForce 532.03 Driver (Seconds)GeForce 535.05 Beta Driver (Seconds)GeForce 532.03 Driver (GB/s)GeForce 535.05 Beta Driver (GB/s)
Crucial T7000.240.2028.0933.12
PCIe 4.0 SSD0.300.2922.2622.80

The GeForce 535.05 beta driver boosted the bandwidth on the T700 from 28.09 GB/s to 33.12 GB/s, amounting to an 18% improvement. Meanwhile, the same driver did little for the PCIe 4.0 SSD, only increasing the bandwidth by 2%. So, how much impact does more bandwidth have on loading times?

According to Compusemble's results, the T700's loading dropped to 0.20 seconds from 0.24 seconds. The first impression may not be exciting since PCIe 5.0 SSDs are already very fast. However, the math shows that the newer driver decreased the T700's loading time by 17%, aligning with the increase in bandwidth. On the contrary, the PCIe 4.0 SSD only enjoyed 3% lower loading times.

The evidence reveals that the PCIe 4.0 SSD has seemingly reached its maximum potential. Unfortunately, the drive is at a dead-end, receiving minimal enhancements from the later GeForce driver. On the other hand, there still seems to be untapped performance for PCIe 5.0 SSDs. The T700's performance is testimony to this. DirectStorage has a bright future for PC gaming. Microsoft has been hyping up the technology for threes year now. We just need more games to support it.

Zhiye Liu
News Editor and Memory Reviewer

Zhiye Liu is a news editor and memory reviewer at Tom’s Hardware. Although he loves everything that’s hardware, he has a soft spot for CPUs, GPUs, and RAM.