UL Releases 3DMark Solar Bay for Cross-Platform Ray Tracing Comparisons

UL releases 3DMark Solar Bay
(Image credit: UL Solutions)

UL Solutions, the firm behind the well known 3DMark benchmarks suite, has just released 3DMark Solar Bay. This is a new cross-platform benchmark that's designed to measure and compare ray tracing performance. At the time of writing the benchmark is available for both Windows and Android users, across a range of stores (e.g. Android Play, Windows Steam).

In a press release about Solar Bay, UL first describes the purpose and scope of ray tracing graphics technology, in case anyone has been living under a rock since the Nvidia Turing generation. It then indicates that ray tracing is quite mainstream in 2023, with dedicated GPUs in desktops and laptops having excellent ray tracing acceleration for several years, and both iGPUs and smartphones now boast some usable ray tracing frills. It thus sets the scene for why a benchmark like Solar Bay is now useful.

If you are more interested in PC ray tracing performance, and not so much cross-platform comparisons, UL reminds us that it already has "heavier ray tracing benchmarks" like Port Royal and Speed Way. That hasn't stopped legions of 3DMark testers from running this new set of tests on their ultra-powerful RTX 4090 cards, though. Check out the 3DMark Solar Bay leaderboards on the official site.

(Image credit: UL Solutions)
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Mark Tyson
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Mark Tyson is a news editor at Tom's Hardware. He enjoys covering the full breadth of PC tech; from business and semiconductor design to products approaching the edge of reason.

  • bit_user
    Whenever I get a new GPU, I like to go back and run several-year-old benchmarks that run smooth as glass. I look forward to enjoying this in 2027 or maybe even 2030.
    Reply
  • ezst036
    Linux is now used more and more by people for gaming purposes, why exclude that? Since they are already running on Android anyways, they already have it ported to the Linux - kernel -.

    At a minimum, I could see a full exclusion except "we support 3DMark on SteamOS"

    Now THAT would make a ton of sense. Not desktop linux, not really. Just SteamOS.
    Reply
  • bit_user
    ezst036 said:
    Linux is now used more and more by people for gaming purposes, why exclude that? Since they are already running on Android anyways, they already have it ported to the Linux - kernel -.
    Well, the kernel isn't really the issue. It's the userspace APIs. As far as those go, we're mainly talking about Vulkan vs. Direct3D. To your point, if it runs on Android, then their engine must've been ported to Vulkan. So, that part part is spot on.

    Now, I've heard that 3D Mark actually does exist for Linux, but it's only available to special individuals. The issue seems to be that they only have a commandline interface working, rather than their normal GUI. Doesn't seem like a big deal to me, but that's what I've heard.

    Hopefully, that means we'll eventually get a Linux version. Perhaps it might be more expensive, if they feel they need to cover the reduced volume.
    Reply