Nvidia GeForce RTX 5080 Founders Edition review: Incremental gains over the previous generation

Wholly dependent on multi-frame generation to appear faster.

Nvidia GeForce RTX 5080 Founders Edition card photos and unboxing
(Image: © Tom's Hardware)

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Nvidia RTX 5080: A fast card, but not as fast as the marketing suggests

(Image credit: Tom's Hardware)

Nvidia's RTX 5080 Founders Edition delivers what we were expecting, mostly. We can't help but feel that, like the RTX 5090, these first drivers made available to reviewers aren't fully tuned for the Blackwell architecture yet. In some games, performance looks quite good with reasonable generational improvements. In others, the gains don't materialize — particularly at lower resolutions.

What is obvious is that the RTX 5080 isn't a massive leap in performance compared to its predecessor — whether that's the 4080 Super we tested or the slightly slower RTX 4080. Nvidia's performance claims depend almost entirely on Multi Frame Generation (MFG), and that's disingenuous at best. Nvidia knows as well as anyone that a game running at 200 FPS with 4X MFG doesn't feel the same as a game rendering at 200 FPS without any form of framegen. Pretending that the resulting "framerates" are comparable requires serious mental gymnastics.

However, it's equally disingenuous to suggest that framegen/MFG are useless or "fake frames." If you play a game running at 30–35 FPS without framegen and then try the same game running at 55–60 FPS with framegen, the latter feels better in my book. It doesn't feel anywhere close to twice as fast, but perhaps 20% faster. And if you use 4X MFG running at 105–115 FPS, that might feel another 10–20 percent faster than the 2X framegen result. It's really just frame smoothing, but that smoothness interacts with your brain to make the game generally feel better, even if the base input sampling rate decreases slightly.

But while MFG can be force-enabled through the Nvidia App in 75 games right now, that's inconvenient at best. (Launch Nvidia App, change settings, launch game, test performance, exit game, rinse lather and repeat for other settings.) In the long term, we'll need to see it in more games and then determine where it works best and what performance levels you need to reach. Subjectively, for me, a base FPS of 40 or more seems to be "good enough," and there are games where it's possible to go even lower — and also games where I'd want it to be 60+ FPS for the base rendered rate.

(Image credit: Tom's Hardware)

Like MFG, the RTX 5080 — and the other 50-series GPUs — also promise improved AI performance. There are already workloads that can leverage the FP4 support to both improve performance and reduce VRAM requirements for various LLMs. There will undoubtedly be more LLMs with FP4 optimizations in the future. In some of those cases, the 5080 could deliver up to twice the performance of the 4080-class cards.

Obviously, if you don't care about AI and only want to play games, this is less of a factor. But Nvidia is also pushing for AI enhancements to make it into games. Perhaps in the future, we'll actually have good games (not just glorified tech demos) where the AI capabilities of Blackwell prove important for things beyond upscaling and MFG. We're not there yet, but things could change in the next year or two.

As a potential GPU purchase, if they're both priced the same, the RTX 5080 will be better than an RTX 4080 Super. That much is a given. Right now, it doesn't always win, but driver tuning should address any shortcomings. But if you already have a decent GPU, the benefits of the 5080 over the 4080 Super are pretty thin at present. If you didn't see enough in the RTX 4080 Super to entice you to upgrade in early 2024, the extra 10% performance plus new features that the 5080 offers isn't likely to change things.

We're disappointed that Nvidia is sticking with a 16GB card at the $999 price point. Yes, GDDR7 costs more than GDDR6X, but we were really hoping to see a widescale deployment of the 3GB GDDR7 chips. So far, only the RTX 5090 Laptop GPU uses those chips, which means they're available but probably not in the desired quantities. Hopefully, within the next year or so, Nvidia will have the usual mid-cycle refreshes of Blackwell and will offer new and improved models with 50% more VRAM capacity.

Yes, we have heard all about neural rendering, Neural Texture Compression, Neural Materials, etc. Those could potentially reduce VRAM requirements if they're used. It will likely take a while for any of those to gain traction, though, and we're already encountering games where 12GB isn't enough and 16GB is the minimum requirement for certain settings. Indiana Jones and the Great Circle, running 4K with DLSS Quality mode and framegen? It needs more than the RTX 5080's 16GB for 4K with full RT, DLSS Quality, and framegen — it just locks up with those settings right now. 24GB would have been far better for a $1,000 (or more) graphics card.

We're far more excited about the RTX 5090 than the 5080. It's not that the 5080 is bad, but it's underwhelming. It's not even able to match the previous generation 4090 in most tasks unless you're willing to chug down a lot of MFG Kool-Aid.

Ultimately, it's a sign of the days we live in. Process node advancements are getting harder and harder to come by, and by choosing to remain on the same TSMC 4N node as the RTX 40-series for its Blackwell RTX cards, and with the same die size on AD103 and GB203, Nvidia didn't have much room to truly boost performance. It seems as though Nvidia axed the OFA from Ada Lovelace and used that die area for tensor enhancements instead (though it hasn't officially said this). What we end up getting is more AI-generated intermediate frames that only go so far toward improving the user experience.

If you're in the market for a $1,000 graphics card, and assuming there's enough supply to keep prices down, the RTX 5080 now sits on the podium as the second fastest GPU overall. It's half the price of the 5090, less likely to be continually sold out, and has all the other Blackwell architecture features. It's just nowhere near the potential 30% higher (or more) baseline performance we like to see with generational upgrades.

And if you're able to justify spending a grand on the RTX 5080, it's probably not that much of a stretch to double that for the clearly superior RTX 5090 that's over 50% faster on average — at 4K. The RTX 3090 was only 15% faster than an RTX 3080 four years ago, for double the price. For the well-funded gamer / streamer / AI researcher / etc., the 5090 is the clearly superior option. Which is one more reason we expect it will be hard to come by for quite some time.

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Jarred Walton

Jarred Walton is a senior editor at Tom's Hardware focusing on everything GPU. He has been working as a tech journalist since 2004, writing for AnandTech, Maximum PC, and PC Gamer. From the first S3 Virge '3D decelerators' to today's GPUs, Jarred keeps up with all the latest graphics trends and is the one to ask about game performance.

  • cknobman
    Pretty darn dissapointing.
    Sit back and let the impatient suckers get fleeced.
    I'll happily wait for March and see if AMD can offer something worth buying at $500.
    Reply
  • LolaGT
    Wow, I am a little gob smacked that nvidia is selling that with a straight face.
    Reply
  • Gururu
    It's so cheap though, $1000 less than the 5090.
    Reply
  • spongiemaster
    Not good. Can't imagine even Nvidia engineers are proud of this product.
    Reply
  • King_V
    I initially looked at the TDP numbers, and thought: a new architecture, slightly more than 10% extra power draw for slightly less than 10% extra performance, on average, for gaming.

    But, that it actually doesn't exceed the power consumption during use of the 4080 Super is nice to see.

    Still, yeah, if you're in the market for a GPU with this performance, and if the price is the same, the 5080 is the way to go.

    But, I feel like the odds are that, at least for a few months, the 5080 will cost more, and the 4080 Super prices MIGHT come down a little with the release of the 5000 series. If so, that situation could make the 5080 a hard sell.
    Reply
  • spongiemaster
    Gururu said:
    It's so cheap though, $1000 less than the 5090.
    5090 is more than 50% faster than 5080 which is ridiculous. There's something to be said for trying to upsell, but that's way too big a gap in performance and cost between the 5080 and 5090. Also sounds like there are issues with volume production as well. Getting people to move up doesn't work if you don't have product to sell them. If you're in the market for a 5080, wait for the refresh. Will likely have more VRAM and will hopefully gain some meaningful ground in performance.
    Reply
  • TCA_ChinChin
    How is "second fastest GPU" a positive? Its not even true, the 4090 is the second fastest GPU. This is the worst 80 series release by Nvidia for a while now. Im pretty sure the last 4-5 generations of 80 series cards have outperformed the previous generation flagship (except the 2080 vs 1080ti which was also a quite disappointing generation).
    Reply
  • Elusive Ruse
    Thank you @JarredWaltonGPU for the detailed review and pointing out the flaws of this underwhelming product. The 80 class is officially dead? I wish you had the time to include the 3090 as well so we could see how 4080 performed against it and in turn highlight the fact that the 5080 doesn’t even come close to the 4090.

    I was in the market for a 5080 but my excitement died down gradually with the leaks about its specs over the past few months and with the reviews out I’m definitely not planning to throw €1200+ at it.
    Reply
  • spongiemaster
    Elusive Ruse said:
    I wish you had the time to include the 3090 as well so we could see how 4080 performed against it and in turn highlight the fact that the 5080 doesn’t even come close to the 4090.
    5080 is 50% faster than the 3090 at 4k. So a decent upgrade for 3090 users for less money than they spent on their 3090 though there is a memory downgrade. Still would recommend waiting for the refresh.
    Reply
  • I'm getting the impression that the reason behind 5080 being so disappointing, is Nvidia trying to funnel consumers into buying the extremely inflated 5090.
    Reply