AGP Platform Analysis, Part 1: New Cards, Old System

PREY

Prey shows us something a little different from the other titles. This benchmark graph is a little different than the others because we didn't capture the minimum frame rates, only the averages.

On the yellow graph, representing 1280x1024 with 4xAA and 8xAF we finally see a differentiator: The X1950 PROs start to flex their muscles and gain a sizable lead over the Geforce 7800 GS and 7600 GT. This is a bit ironic, since PREY is an OpenGL game that traditionally favors Geforce cards. The Geforces are still neck-and-neck with each other, and the 9700 PRO is rendered unplayable at these settings.

Contributor

Don Woligroski was a former senior hardware editor for Tom's Hardware. He has covered a wide range of PC hardware topics, including CPUs, GPUs, system building, and emerging technologies.