Benchmark Results - Descent 3 OpenGL
Descent3 OpenGL is an interesting test because most cards seem to drop off very hard here. Most companies optimize their ICD for Quake 3 Arena and nothing else and that makes things very ugly for any other software. As you can see in the chart above, the MAXX does an excellent job even in OpenGL. It doesn't pass the GeForce competition but does much better than any other card in the line-up.
Things seem to get a little interesting as we press the resolution upward and the SDR GeForce loses some ground. You'll notice the DDR GeForce laughs at the changes and barely loses performance.
Now that we've moved Descent 3 into its highest OpenGL setting, the MAXX pulls out a small victory over the SDR based GeForce. However, it still doesn't even touch the DDR GeForce solution.