Blue Wonder? The Guillemot/Hercules 3D Prophet II GTS

Full Scene Anti-Aliasing

Now we address the ever-popular topic of full scene anti-aliasing (FSAA), that smoothes the edges and thus improves the picture quality in games. To achieve this, nVidia renders the scenes in a frame buffer that is four times the size of a regular frame buffer. It creates a picture that is twice the size along the x-axis as well as along the y-axis (thus the depiction fourfold). Each frame is then filtered down to the default resolution, which achieves the smoothing effect on the edges. Important note: we just described the worst case scenario. Intermediate steps are also possible. Find out more about FSAA in Tom's article .

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