The Iceman Cometh: P4 at 4.1 GHz
Test Setup And Details
Intel Hardware (Socket 478) | |
---|---|
Processors133/175 MHz FSB400/533 MHz Memory Clock | Pentium 4 4.0 GHz (4025 MHz) w/ HTPentium 4 3.6 GHz (3600 MHz)Pentium 4 3.06 GHz (3066 MHz) w/ HTPentium 4 3.06 GHz (3066 MHz) w/o HTPentium 4 2.8 GHz (2800 MHz)Pentium 4 2.66 GHz (2666 MHz)Pentium 4 2.53 GHz (2533 MHz)Pentium 4 2.4 GHz (2400 MHz)Pentium 4 2.26 GHz (2266 MHz) |
Processors100 MHz FSB400 MHz Memory Clock | Pentium 4 2.6 GHz (2600 MHz)Pentium 4 2.5 GHz (2500 MHz)Pentium 4 2.4 GHz (2400 MHz)Pentium 4 2.2 GHz (2200 MHz)Pentium 4 2.0 GHz (2000 MHz) |
Motherboard and Memory | Asus P4G8X (Intel 7205 chipset) Revision : 1.02Bios : 1002 (12-04-2002)Asus P4T533-C (Intel 850E chipset) Revision : 1.01Bios : 1007 (08-27-2002)2x 256 MB RDRAM, PC800, 533 MHz, 40ns, Samsung2x 256 MB RDRAM, PC1066, 533 MHz, 32ns, Kingstone2 x 256 MB DDR 400, Corsair, CL 2.0, PC 3200 |
Driver | Intel 850E DriverV 4.00.1013 (06-07-2002)Intel IAA DriverV 2.2.2.2150 |
AMD Hardware (Socket 462) | |
Processors133 MHz FSB166 MHz Memory Clock | Athlon XP 2800+ (2250 MHz)Athlon XP 2700+ (2166 MHz)Athlon XP 2600+ (2133 MHz)Athlon XP 2400+ (1933 MHz)Athlon XP 2200+ (1800 MHz)Athlon XP 2100+ (1733 MHz)Athlon XP 2000+ (1666 MHz)Athlon XP 1900+ (1600 MHz)Athlon XP 1800+ (1533 MHz) |
Motherboard and Memory | Asus A7N8X (NVIDIA NForce 2) Revision : 1.02Bios : 1.08 (09-04-2002)2 x 256 MB DDR 400, Corsair, CL 2.0, PC 3200 |
Drivers | nForce2 DriverVersion : 2.77 Package |
Common Hardware | |
Graphics Card | ATI Radeon 9700 ProMemory : 128 MB DDR-SDRAMMemory Clock : 620 MHz (256 Bit)Chip Clock : 325 MHz |
Hard Drive | 40 GB, 6L040J2, MaxtorUDMA100, 7200 rpm, 2 MB Cache |
Network | D-Link DFE-530TX (10/100 Mbit) |
CDROM | Asus 52x |
Drivers and Software | |
Graphics Driver | CATALYST 02.3 (build 6.13.10.6166)ATI Control Panel build 6.13.10.3027 |
DirectX | Version : 8.1 |
OS | Windows XP, Build 2600 SP1 (English) |
Benchmarks and Settings | |
Bapco Sysmark 2002 | Version 1.0 |
Quake III Arena, Patch V1.16 | 640x480 - 16 bit / 1024 x 768 - 32 bitTimedemo1 / demo demo001 / nv15democommand line = +set cd_nocd 1 +set s_initsound 0Graphics detail = Normal |
3DMark 2000 Pro, Version 1.1 - Build 340 | 1024 x 786 - 16 bitDefault Benchmark |
3DMark 2001 SE, Version 1.1 - Build 340 - Patch Build 330 | 1024 x 786 - 32 bitDefault Benchmark |
PCMark 2002 Pro Pack - Build 100 | CPU and Memory Tests |
SiSoftware Sandra Standard 2002 SP1, Version 2002.6.8.97 | CPU MultiMedia / CPU Arithmetic / Memory Bandwidth Benchmark |
Newtek Lightwave - Version 7.5 - Build 572 | Render First Frame = 1Render Last Frame = 60Render Frame Step = 1Rendering Bench "SKULL_HEAD_NEWEST.LWS"Show Rendering in Progress = 320x240Ray Trace Shadows, Reflection, Refraction, Transparency = onMultithreading = 8 Threads |
VirtualDub Version 1.4.10 (build 13870) | DV to mpeg 4 (DivX 5.0.2 Pro)DV Video (1.17 GB) / Audio = noEncoding bitrate = 1000 kbpsResize = 720 x 576 |
Pinnacle Studio 8 - Version 8.1.1 | Rendering - DVD Compatibleno Audio |
Lame - Version 3.92 | 32 bit Dos Promt, 178 MB Wave File, 44100 Hz32 - 320 kbit sampling |
e-merge - Winace - Version 2.2 | 178 MB Wave file, Compression = Best, Dictionary = 4096 kB |
Maxon Computer - Cinema 4D XL 7- Version 7.303 | Rendering in 1024 x 786, "Radiosity-Stairs.c4d" |
magix - mp3 maker platinum - Version 3.04 D | 178 MB Wave file, 44100 Hz, VBR = on and Quality |
SPEC Viewperf - Version 7.0 | 1280 x 1024 / 32 bit / 85 Hz, Vsync = off |
Comanche 4 | 1024 x 768 / 32 bit / Audio = off |
Discreet - 3D Studio Max 5 - | Characters "Dragon_Charater_rig"Rendering Single, 1024x768 |
Unreal Tournament 2003 - Patch 1 1080 | 1024 x 768 / 32 bit / Audio = offbenchmark.exeTexture Detail = Normal, Character Detail = NormalWorld Detail = Highest, Physics Detail = Highall = on, Decal Stay = High |
Benchmarks Under Windows XP
OpenGL performance | Quake 3 Arena "Demo 1" and "NV15 Demo" |
3D rendering | SPEC Viewperf 7Lightwave 7.5 Build 572Cinema 4D XL 7.3033D Studio Max 5 |
DirectX7 games | 3D Mark 2000 Pro (Version 1.1) |
DirectX8 games | 3D Mark 2001 SE (Version 1.1)Comanche 4Unreal Tournament 2003 |
MP3 audio encoding | Lame-MP3-Encoder 3.92mp3 Maker Platinum 3.04 |
MPEG-2 video encoding | Pinnacle Studio 8.1.1 |
MPEG-4 video encoding | VirtualDub 1.4.10 and Divx 5.02 Pro |
Office performance | Sysmark 2002 |
File compression | WinACE 2.2 |
CPU and multimedia | PC Mark 2002SiSoft Sandra 2002 SP1 |
We used different benchmarks to obtain a complete and balanced picture of the extremely overclocked Intel Pentium 4 GHz. The benchmark test results for 24 different CPUs provide a clear overall picture.
We tested OpenGL performance with four different Quake 3 tests. We tested Direct3D performance in the DirectX package with 3D Mark 2000 Pro (Version 1.1 based on DirectX 8) and 3D Mark 2001 SE (based on DirectX). The various MPEG encoding benchmarks provide us with a wealth of test scenarios. We encode a 178 MB WAV-File into MPEG-1 Layer 3 format using the Lame MP3-Encoder and MP3 Maker Platinum. The MPEG-4 test is one of our more established tests where we convert a 1.2 GB DV format file to MPEG-4 using VirtualDub and Divx-Codec 5.02 Pro. We also create an MPEG-2 file using the new Pinnacle Studio 8 video editing software. Our standard test repertoire includes measuring rendering performance with Lightwave with version 7.5 of Newtek, 3D Studio Max version 5, and Cinema 4D XL 7.303. Of real practical relevance is the zipping of files, which we carry out with the new WinACE 2.2 zip program. We use the Sysmark 2002 benchmark to measure Office performance. The new SPEC Viewperf, version 7, provides us with a comprehensive 3D benchmark suite. And last but not least, we have the faithful SiSoft Sandra 2002 SP1.
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