Nvidia GeForce RTX 4070 Review: Mainstream Ada Arrives

Roughly matching the RTX 3080 for $100 less and with DLSS 3.

Nvidia GeForce RTX 4070 Founders Edition
(Image credit: © Tom's Hardware)

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GeForce RTX 4070: DLSS 2, DLSS3, and FSR 2 Upscaling

We've elected to pull out all of the upscaling results and put them into separate charts, just to help with clarity of the results. We've got DLSS 2 in 12 games, DLSS 3 in five games, and FSR 2 in five games. None of the games are FSR 2 exclusive, meaning DLSS 2 is always an option and tends to be better on Nvidia's RTX cards. FSR 2 is more for AMD GPU owners, as well as Arc GPU users (since XeSS support is even less likely than FSR 2) and GTX owners.

DLSS 3 on the other hand isn't nearly as easy to quantify as DLSS 2 and FSR 2. Upscaling provides a boost to performance and in turn results in lower latencies. Image fidelity might drop a bit, depending on the setting, but from the performance side it's usually a clear win. Frame Generation on the other hand introduces latency, and the best things about DLSS 3 support is that it requires the games to also support Nvidia Reflex (which only helps if you own an Nvidia GPU, but whatever), and it's also "backward compatible" with DLSS 2 upscaling.

Don't get me wrong. If I'm playing a game for fun, like I was with Hogwarts Legacy, I'll turn on Frame Generation. It does make games look a bit smoother, and for non-twitch gamers like myself, that's good. But Nvidia's charts comparing DLSS 3 performance against DLSS 2 (without Reflex), or native resolution... they're at best overstating the performance gains. 40% higher performance thanks to Frame Generation never feels like 40% higher "real" framerates.

But let's get to the results. We've tested with "Quality" mode in all cases, at least where we're able to specify the upscaling mode. Minecraft is the sole exception, and it uses Balanced upscaling (3X) for 1440p and Performance mode (4X) for 4K, with no way to change that. But then Minecraft is also a bit of a best-case scenario for doing higher upscaling factors, since it's already blocky to begin with.

Here are the results, one game at a time (with 1440p and 4K results in each game). The RTX 4070 Ti is included as a point of reference for how upscaling can often more than make up for the difference between a GPU and the next higher tier of GPU (plus my charts need at least three results or they get screwy).

Jarred Walton
Senior Editor

Jarred Walton is a senior editor at Tom's Hardware focusing on everything GPU. He has been working as a tech journalist since 2004, writing for AnandTech, Maximum PC, and PC Gamer. From the first S3 Virge '3D decelerators' to today's GPUs, Jarred keeps up with all the latest graphics trends and is the one to ask about game performance.

  • peterf28
    I skip this generation. 16GB is minimum nowadays.
    Reply
  • Elusive Ruse
    If there were no previous gen high-end GPUs available this would be a good buy but at this price you can just buy a new AIB 6950XT.
    Reply
  • PlaneInTheSky
    So it offers similar performance to the 3080 and launches at an only slightly lower MSRP.

    Going by price leaks of some AIB, we will be lucky if we're not going backwards in price / performance.

    In 2 years time since the 3080, performance per $ has barely increased.

    The 12GB VRAM is depressing too, considering a RX 6950XT offers 16GB for the same price.

    DLSS 3.0 doesn't interest me in the slightest since it's just glorified frame interpolation that does nothing to help responsiveness, it actually adds lag.

    It's hard to get excited about PC Gaming when it is in such a terrible state.
    Reply
  • PlaneInTheSky
    In Europe, price/performance of Nvidia GPU generation-generation has basically flatlined now.

    3080 MSRP: €699
    4070 MSRP: €669

    That's the state PC gaming is in now. In 2 years time, no improvement in price/performance.

    It is a good example of what happens in a duopoly market without competition.
    Reply
  • peachpuff
    PlaneInTheSky said:
    In 2 years time since the 3080, performance per $ has barely increased.
    That's really sad, how many gold plated leather jackets does jensen really need?
    Reply
  • DSzymborski
    The 4070 is releasing at a significantly lower price than the 3080. $699 in September 2020 is $810 in March 2023 dollars. $200 over the 4070 MSRP of $599 is a significant amount. Now, few 4070s will be available at $599, but then few 3080s were actually available at $699 (which, again, is $810 in current dollars).

    The 3070 was released at an MSRP of $499, which is $578 in March 2023 dollars.
    Reply
  • Exphius_Mortum
    Title of the article needs a little adjustment, it should read as follows
    Nvidia GeForce RTX 4070 Review: Mainstream Ada Arrives at Enthusiast Pricing
    Reply
  • Elusive Ruse
    @JarredWaltonGPU thanks for the review, I saw that you retested all the GPUs with recent drivers which must have taken a huge effort (y)
    PS: Are you planning to add or replace some older titles with new games for future benchmarks?
    Reply
  • btmedic04
    Hey look, a 1.65% performance improvement per 1% more money card when compared to the 3070. It's disappointing that's where we are at with gpus these days
    Reply
  • healthy Pro-teen
    PlaneInTheSky said:
    In Europe, price/performance of Nvidia GPU generation-generation has basically flatlined now.

    3080 MSRP: €699
    4070 MSRP: €669

    That's the state PC gaming is in now. In 2 years time, no improvement in price/performance.

    It is a good example of what happens in a duopoly market without competition.
    A duopoly at best, it's almost a monopoly. AMD will probably undercut it by a small amount, get middling reviews and then heavily discount the GPU only when most people have already decided on the 4070. 6950XT is discounted right now and offers better value and the average gamer doesn't know it, so 4070 will sell regardless.
    Reply