PC Gaming
Latest about PC Gaming

Microsoft DirectSR adds support for AMD FSR 3.1 upscaling
By Dallin Grimm published
More widespread FSR 3.1 adoption in games is likely on the way

Game dev shows how to do a PC port right, outlines 106 to 314 FPS improvement without frame generation
By Christopher Harper published
Modder-turned-developer Durante details the process of officially optimizing a game for PC.

Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight
By Christopher Harper published
Microsoft Flight Simulator 2024 is discovered to have incredibly brutal streaming bandwidth requirements: limited cap users need not apply.

Steam checkout banner clarifies you don’t own the game you buy
By Jowi Morales published
Steam clarifies that you only buy a license when purchasing a game on its platform.

Counter-Strike's Dust II runs purely within a neural network on an RTX 3090
By Christopher Harper published
A "world model" based on Counter-Strike: Global Offensive's rendition of Dust II is now fully playable on a single RTX 3090, albeit not in a form ready for truly competitive experiences.

GTA IV footage generated with AI shows the power of AI for future PC game remasters
By Aaron Klotz published
Remasting a game purely with AI? We might be closer than you think.

Civilization VII recommends 16 cores and 32GB RAM for 4K gameplay
By Christopher Harper published
Civ VII wants 32 GB of RAM for a 4K60 gaming experience at Ultra settings.

Doom port runs entirely on your GPU — no rip-and-tear wear on your CPU
By Christopher Harper published
Doom can now run almost entirely on the GPU, thanks to the LLVM C library for GPUs.
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