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OUYA Android Console Now in Stores, Sells Out Quick

By - Source: OUYA Press Release | B 23 comments

OUYA is finally here, but can it stand up against the pricier Nvidia Shield or a $199 tablet with HDMI output? Possibly, as it's already sold out at GameStop and Amazon.

The boxy little Android console called OUYA has finally gone retail, arriving at online and local store shelves across North America, Canada and the UK for $99.99 USD. Participating retailers include Amazon (U.S., Canada, and the UK), Best Buy, GAME (UK), GameStop, and Target, and on OUYA.tv. Additional controllers retail for $49.99.

"On OUYA, gamers can try out every game with no obligation to buy, and new games are uploaded constantly. Games are ranked based on the “fun factor,” not revenue or number of downloads, with all games and apps digitally delivered – meaning no more discs to buy, and you own your games forever," the company said on Tuesday.

The actual console measures just 3 x 3 inches and features a brushed aluminum finish. It has a forked version of Android, relying on a custom four-channel interface that's simple to use. It's powered by Nvidia's Tegra 3 chip which as of now is a bit outdated given Tegra 4 is rolling out in products like the competing Nvidia Shield Android handheld console. But it's also $100 compared to Nvidia's $300 pricetag.

As shown in our hands-on at E3, the interface includes a Discover Channel which categorizes games by player engagement while also listing favorites by guest developers. There's also a Make Channel that uses OUYA’s built-in software development kit to enable creators to build and test games, later allowing a direct relationship with OUYA gamers through the system.

"To date, more than 17,000 game creators worldwide have registered to make an OUYA game -- from established publishers like Sega and Square Enix, to emerging studios like Double Fine Productions, Tripwire Interactive, and Kim Swift’s Airtight Games, and up-and-coming indie creators like Matt Thorson and Adam Spragg – ensuring a steady stream of games spanning familiar genres to mind-blowing, out-of-this-world game experiences," the company said.

OUYA began as a Kickstarter project on July 10, 2012. The funding period ended on August 9, 2012, and reeled in 63,416 backers pledging $8,596,474 USD – the goal was merely $950,000 USD. The console was released to developers on December 28, 2012 followed by Kickstarter funders on March 28. Both were incomplete models, the latter of which leading to early but negative hands-on reviews. We're still waiting to get our own console.

One possible roadblock OUYA may face is its closed network. Customers who already purchased games from Google Play and Amazon Appstore will be required to purchase their titles again whereas owners of the Nvidia Shield and the upcoming Mad Catz M.O.J.O. and GameStick consoles won't be required to repurchase games (GamePop will use a subscription model).

UPDATE: That was quick: it's already sold out at Amazon and GameStop. Even more, not all Kickstarter backers have received their console as of this news post.

Discuss
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  • 0 Hide
    patrick47018 , June 25, 2013 1:02 PM
    Wow, I didn't expect this to do extremely well
  • 0 Hide
    Mike Honcho , June 25, 2013 1:04 PM
    That's pretty fecal of them to have these available at retail locations before they get them to all of their kickstarter backers.
  • 0 Hide
    BringMeAnother , June 25, 2013 1:20 PM
    Haha, the "fun factor". I think I'd rather rely on something concrete like number downloads rather than this nebulous concept that probably nobody can give a definition everybody can agree with.
  • 0 Hide
    ddpruitt , June 25, 2013 1:22 PM
    Quote:
    That was quick: it's already sold out at Amazon and GameStop.


    "Quick" depends on how many they had to begin with.
  • 0 Hide
    Stimpack , June 25, 2013 1:23 PM
    It's actually really fecal of them. They sent out an apology email, but apologies don't cut it. I'm also pissed that they screwed me over on the controller. They "fixed" the faceplate issue after sending mine out, so I'm left with their beta crap. Also their resolution issues with forcing 1080p on 720p TVs is a joke. All of this said, the thing is worth it for XBMC. That's about the only good thing to come out of it so far.
  • 0 Hide
    Keyz Karanza , June 25, 2013 1:29 PM
    Anyone who didn't get one won't have long to wait. Just pick up one of the thousands that will be returned to the stores first thing tomorrow. M.O.J.O. anyone?
  • 0 Hide
    samwelaye , June 25, 2013 2:07 PM
    Quote:
    Haha, the "fun factor". I think I'd rather rely on something concrete like number downloads rather than this nebulous concept that probably nobody can give a definition everybody can agree with.


    Fun factor isnt a good way of describing it. Its basically an algorithm that looks at total time played on that game, and how long people play a given game per session. The games with the most total play time, and time per session are probably more fun than games that people play for 2 minutes. I believe they have plans for sorting by day, week, month, and lifetime. I forget my source though
  • 0 Hide
    therabiddeer , June 25, 2013 2:18 PM
    "That was quick: it's already sold out at Amazon and GameStop. Even more, not all Kickstarter backers have received their console as of this news post."
    Is that even allowed? From their kickstarter:
    "GET AN OUYA: console and controller. Guarantee we will have one available for you, before it gets to stores."
    Further: "Estimated delivery: Mar 2013"

    Not only is it nearly 4 months late they are pushing it to retail first?
  • 0 Hide
    teh_chem , June 25, 2013 3:05 PM
    "OUYA is finally here, but can it stand up against the pricier Nvidia Shield or a $199 tablet with HDMI output? Possibly, as it's already sold out at GameStop and Amazon."

    Shield will fail on its own.

    Any tegra3 tablet is mostly worthless for gaming on an external monitor due to the framebuffer/bandwidth issues of the processor, it can't keep up with two displays at once for a lot of games. So it's not really an apt comparison to OUYA.

    Despite being a successful kickstarter project (whatever that means, lol), OUYA will not be a successful consumer product. I don't care if they sold out; given that a lot of kickstarter backers didn't get their units yet, there probably weren't many OUYA's available in stores in the first place given the gross lack of manufactured units. So "selling out" isn't really important or noteworthy when there are likely not many units to sell out of.
  • 0 Hide
    icemunk , June 25, 2013 3:51 PM
    A friend of mine ordered his on day one from the kickstarter, and has yet to receive his. It was just shipped from China, so it's another 3 weeks still... pathetic.
  • 0 Hide
    unksol , June 25, 2013 5:14 PM
    I have a phone(that can do hdmi out over the USB if I cared) that can play Android games. I have a computer that can play real games. The fact they sold out doesn't mean it's good. It means they had less to sell than the number of suckers.

    Regardless of my feelings on it though it's absolutely HORRIBLE they sent them to people at retail before fulfilling their kickstarter obligations. That's a huge black mark against them, and reflects poorly on kickstarter, even though it's not their issue and there is nothing they could do about it. OUYA should really be ashamed
  • 0 Hide
    hoofhearted , June 25, 2013 6:55 PM
    How long before it is rooted and folks "can" play their already purchased Android collection. If this is not possible, I see it as a barrier that would make people wait for a competing product that can. Who would want to have to repurchase the same game?
  • 0 Hide
    Jerom , June 25, 2013 10:14 PM
    I'd hate to rain on somebody else parade but as I Ouya backer I would like most of people to know how bad of a company Ouya is. The support team takes forever (Took me over 20 days) to contact even if you bug them on twitter (and only after making a ruckus there). Company has told misinformation time after time and mislead the bakers while ignoring all the feedback. Majority of international backers where shafted very badly: consoles very only started to get processed by Ouya's shipping partner on 20th of June, which is the mere 5 days before retail release!!! On top of that the shipping partner charged them extra "handling" fees ,of course, in addition to the 20$ that they already paid, in some cases handling fees were 20$ to 50$ for each packages: extra controller was shipped as a separate package to "speed things up"
  • 0 Hide
    lpedraja2002 , June 25, 2013 10:37 PM
    I'll definitely get one of these once my Roku kicks the dust.
  • 0 Hide
    teh_chem , June 26, 2013 4:54 AM
    Quote:
    I'd hate to rain on somebody else parade but as I Ouya backer I would like most of people to know how bad of a company Ouya is. The support team takes forever (Took me over 20 days) to contact even if you bug them on twitter (and only after making a ruckus there). Company has told misinformation time after time and mislead the bakers while ignoring all the feedback. Majority of international backers where shafted very badly: consoles very only started to get processed by Ouya's shipping partner on 20th of June, which is the mere 5 days before retail release!!! On top of that the shipping partner charged them extra "handling" fees ,of course, in addition to the 20$ that they already paid, in some cases handling fees were 20$ to 50$ for each packages: extra controller was shipped as a separate package to "speed things up"


    Sadly, none of this surprises me.
  • 0 Hide
    xelliz , June 26, 2013 6:07 AM
    Kickstarter backers not getting theirs is a DHL delivery problem. There is very little Ouya can do other then bitch at DHL since that's the company that has all the backer systems.

    That being said, I received mine about 2 weeks ago and I've played it a fair amount. This by no means will be my main form of entertainment, but taking the lord's name in vain. All you crybabies think you've paid $700 for an PS4. Unless you have a legitimate complaint like Stimpack's controller issue, go QQ about something else.
  • 0 Hide
    DRosencraft , June 26, 2013 8:06 AM
    Knowing the number of units is more important than knowing they all sold out, so hearing they sold out isn't that big a deal from a small company that started only a couple years ago. Go figure that IGN claims that after talking to Gamestop, they apparently already have enough stock back for all their stores and online retail. I just checked Amazon, and they have it too. Something about that just doesn't sit right with me. It sounds like they were purposely holding stock just to sell out for the first batch - like saying everything on the store floor is what you have, selling all that to claim you've completely sold out, when all along you've got boxes more of the stuff in the back.
  • 0 Hide
    jack1982 , June 26, 2013 8:54 AM
    Saying it's sold out means absolutely nothing when you don't know how many units they had in the first place.
  • 0 Hide
    grammarnazi247 , June 26, 2013 6:51 PM
    "OUYA Android Console Now in Stores, Sells Out Quick"

    FYI, the adverb "quickly" should be used here. I signed up as a user just so I could post this comment. Also, I love Tom's Hardware!
  • 0 Hide
    AppRoche , June 27, 2013 6:54 AM
    Why does this need to exist? Aren't most budget computers on the market able to handle the games that the Ouya is made for? My $400 laptop with an i3 processor has more power than this thing it seems.
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