The Quadro FX 5600 is regarded as the OpenGL computing monster par excellence. Equipped with 1,536 MB of GDDR3 memory, the Quadro FX 5600 has sufficient reserves for high resolutions and large textures. The card is powered by the G80 graphics chip, which you can also find on several GeForce 8800-series gaming cards.
Currently the card is priced as low as $2,700 from online retailers. In benchmarks, the FX 5600 scores well and earns first place in many categories. However, the ATI FireGL V7700, at $1,000, is right on its heels, often beating it in some categories. ATI manages this by using a more modern chip architecture at 55 nanometers.
The add-on "Maxtreme 11" driver from Nvidia is also interesting. This plugin was developed specifically for 3D Studio Max, and leads to a significant performance boost in this program. In contrast to the previous versions, Maxtreme 11 supports OpenGL and also the DirectX API. The hardware shader operations of 3DSM especially benefit from it. But here we recognize that DirectX is slowly becoming acceptable in the workstation sector, which was previously reserved exclusively for OpenGL.
The 90 nanometer chip and large memory require a dual auxiliary power inputs, as you can see from the two Molex connectors (both 6-pin).
The screen shot of GPU-Z shows the most important technical data for the FX 5600.
- The Pro Market And Workstation Graphics Technology
- Nvidia Quadro FX 5600
- Nvidia Quadro FX 1700
- Nvidia Quadro FX 570
- Nvidia Quadro FX 370
- AMD FireGL V7700 With DisplayPort
- AMD FireGL V5600
- ATI FireGL V3600
- Test Configuration
- 3D Studio Max 9: Test Results
- Solidworks 2007: Test Results
- Maya 6.5: Test Results
- Viewperf 10.0 - CATIA, EnSight, Pro/Engineer: Test Results
- Viewperf 10.0 - UGS Teamcenter Visualization Mockup & UGS NX: Test Results
- Conclusion: AMD's FireGL V7700 Provides The Best Workstation Value