Valve’s Steam VR Developer Showcase: A Dozen HTC Vive Titles

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Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.

  • Gerry Allen
    Will there be a follow-up article describing experiences with the demonstrations?
    Reply
  • kcarbotte
    Will there be a follow-up article describing experiences with the demonstrations?

    There have already been a few posted.

    http://www.tomshardware.com/news/audioshield-vr-rhythm-game-steam-vr-showcase,31096.html

    http://www.tomshardware.com/news/budget-cuts-valve-vr-showcase,31091.html

    http://www.tomshardware.com/news/htc-vive-virtual-reality-puzzles-steam-vr-showcase,31097.html

    http://www.tomshardware.com/news/cloudlands-vr-minigolf-htc-vive,31098.html

    And there are some more to follow.

    Reply
  • Joe Black
    I want that same pattern on the walls of my future VR room.
    Reply
  • kcarbotte
    17422401 said:
    I want that same pattern on the walls of my future VR room.

    The pattern on the background walls is projected from hanging projectors. The pattern on the temporary walls was interesting too.
    Reply
  • kcarbotte
    17424148 said:
    Jeeeez.... Starstruck to the point of fanboyism. I am not INTERESTED in that you got a branded pen and a beer and hoooo golly that's a nice wall and aren't you an exclusive press person?!

    The content has been talked about in various articles that have been linked within this article and in the comments.

    I found the event to be put together well and it looked particularly cool inside. So what? I mentioned that we got a pen and notebook, its part of describing the event. I didn't gush over it, but theres no point in hiding it either.

    Reply
  • jasonelmore
    I hope Elite Dangerous also supports the Oculus Rift. There is talk that Frontier will only be supporting the VIVE and frankly, that's inexcusable as i am a backer of the project since day 1, and the large room scale stuff does not interest me as long as there are tons of wires i can trip over.
    Reply
  • kcarbotte
    17428034 said:
    I hope Elite Dangerous also supports the Oculus Rift. There is talk that Frontier will only be supporting the VIVE and frankly, that's inexcusable as i am a backer of the project since day 1, and the large room scale stuff does not interest me as long as there are tons of wires i can trip over.

    Elite Dangerous has always had the intention of supporting Oculus Rift.

    Those rumors last week were absolutely false.
    https://twitter.com/DavidBraben/status/690530826346434560

    Frontier Developments announced in the summer that it was halting work on Rift support while Oculus worked out the final runtime software. This happened shortly after Oculus declared it wouldn't be supporting runtime versions more than a generation back.
    Public support for the headset was halted until the final release, but there will be updates once Frontier has the final sdk and runtime in-hand.
    Reply