The 150 MHz Project, Part 2
Features
By
Patrick Schmid
published
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The Test System
Besides the motherboard, the test setup has not changed since part one of this article.
Swipe to scroll horizontally
| Test System | |
|---|---|
| CPU | Intel Pentium III |
| Motherboard | Abit BE6-II, Intel 440BX chipset |
| RAM | 128 MB PC133 SDRAM, 7ns (Crucial/Micron) CL2 |
| Hard Disk | Seagate Barracuda ATA ST320430A20 GBytes, 7200 rpm |
| Graphics Card | Asus V6600, nVIDIA GeForce 25632 MByte SDRAMnVIDIA Drivers 5.08 for Windows 98 |
| Operating System | Windows 98 SE 4.10.2222 A |
| Benchmarks and Setup | |
| Office Applications Benchmark | BAPCo SYSmark2000 |
| OpenGL Game Benchmark | Quake III ArenaRetail Versioncommand line = +set cd_nocd 1 +set s_initsound 0Graphics detail set to 'Normal', 640x480x16Benchmark using 'Q3DEMO1' |
| Direct3D Game Benchmark | ExpendableDownloadable Demo Versioncommand line = -timedemo640x480x16 |
| Screen Resolution | 1024x768x85, 16 Bit |
| DirectX Version | 7.0 |
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Editor-in-Chief (2005-2006)
Patrick Schmid was the editor-in-chief for Tom's Hardware from 2005 to 2006. He wrote numerous articles on a wide range of hardware topics, including storage, CPUs, and system builds.
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