Page 2:Asus 3D Explorer 3000 AGP
Page 3:ATI XPERT@WORK/PLAY
Page 4:Canopus Pure3D
Page 5:Canopus Total3D
Page 6:Diamond Fire GL 1000 Pro
Page 7:Diamond Monster 3D
Page 8:Diamond Stealth II S220
Page 9:Diamond Viper V330
Page 10:Hercules Dynamite 3D/GL
Page 11:Hercules Thriller 3D
Page 12:3D Windows 95
Page 13:OpenGL Windows NT
Page 14:2D Windows 95, 16 Bit Color Depth
Page 15:2D Windows NT, 16 Bit Color Depth
Page 16:3D Accelerator Feature Comparison
Diamond Viper V330
Diamond's Viper V330 is one of a whole lot of cards that are using NVidia's new RIVA 128 chip. This chip is currently the fastest 3D chip for Direct3D applications and it offers this high performance for a relatively low price. As most RIVA 128 cards it comes with 4 MB SGRAM which cannot be upgraded.
The RIVA 128 chip is able to do video accelerating and scaling, it has an analog video input and a video output as well. These features were meant to be supported on the Viper, but there won't be a European PAL version with the video out feature for the next time, due to a flicker problem of the RIVA chip. As far as I know, NTSC versions are shipping, but there may be simular problems.
The Viper V330 is using its own special BIOS and together with the Diamond drivers it's currently the fastest Direct3D accelerator card available. The fact that the RIVA 128 is using Direct3D as its API makes Direct3D games very fast. Due to the RIVA's limitation to only 4 MB onboard memory, it can only support 3D up to a resolution of 800x600. However this should be enough for most gamers. I have seen a special version of GLQuake playing on a RIVA 128 card, but I haven't managed to test this myself yet. Systems with slower CPUs can take advantage of this card as well, it stays on top of the Direct3D performance tests.
Diamond's drivers managed to enhance the Viper's 2D performance to pretty impressive values, only under NT and true color the performance drops. Even the OpenGL performance of the Viper is fairly impressive, so that this card can be used under NT without being sluggish at all.
This fastest available Direct3D card is certainly worth a consideration for gamers with or without a 3Dfx card as well as for office users with a smaller budget and Socket 7 systems. You only have to live with a limitation to 800x600 in 3D games and the lack of 'tri-linear texture filtering'. 'Fog table' is currently not supported by the Viper V330, but the latest drivers from NVidia offer this feature already. Hence I'd expect that the next release of the Viper V330 driver will support this feature as well.
3D Image Quality
Good image quality in Motoracer, no complaints.
Final Reality Benchmark: The cross looks blocky, no tri-linear filtering. No cloud visible.
- Asus 3D Explorer 3000 AGP
- ATI XPERT@WORK/PLAY
- Canopus Pure3D
- Canopus Total3D
- Diamond Fire GL 1000 Pro
- Diamond Monster 3D
- Diamond Stealth II S220
- Diamond Viper V330
- Hercules Dynamite 3D/GL
- Hercules Thriller 3D
- 3D Windows 95
- OpenGL Windows NT
- 2D Windows 95, 16 Bit Color Depth
- 2D Windows NT, 16 Bit Color Depth
- 3D Accelerator Feature Comparison