Test Setups And Software
Test Hardware | |
---|---|
Platform 1 | ASRock E350M1AMD E-350 APU (dual-core, 1.6 GHz, 512 KB L2 cache/core, 80 stream processors @ 500 MHz, 18 W, 40 nm), A50M FCH |
Platform 2 | Zotac 880GITX-A-EAMD Athlon II X2 240e (dual-core, 2.8 GHz, 1 MB L2 cache/core, Cool'n'Quiet enabled, 45 W, 45 nm), SB850 southbridge |
Platform 3 | Zotac IONITX-P-ECeleron SU2300 (dual-core, 1.2 GHz, 1 MB L2 cache, 10 W, 45 nm), Nvidia Ion (16 CUDA cores, 450 MHz) |
Platform 4 | Zotac IONITX-L-EAtom 330 (dual-core, 1.6 GHz, 1 MB L2 cache, Hyper-Threading enabled, 8 W, 45 nm), Nvidia Ion (16 CUDA cores, 450 MHz) |
Memory | Crucial 4 GB DDR3-1333, CT51264BA1339.16FD @ DDR3-1333/1066, 1.5 V |
Hard Drive | Intel SSDSA2M160G2GC 160 GB SATA 3Gb/s |
Power Supply | Enermax ELT400AWT-ECO 400 W, 80 PLUS |
System Software And Drivers | |
Operating System | Windows 7 Ultimate 64-bit |
DirectX | DirectX 11 |
Platform Drivers | Nvidia GeForce/Ion Release 260.99 |
Row 11 - Cell 0 | Nvidia Chipset Driver 50.51 |
Row 12 - Cell 0 | Nvidia GeForce Release 262.99 (For GTX 580) |
Row 13 - Cell 0 | AMD VGA Driver 8.792 |
3D Games Benchmarks and Settings | |
Benchmark | Details |
Left 4 Dead 2 | Video Mode: 1680x1050Game Settings: Anti Aliasing: none, Filtering: Trilinear, Wait for vertical sync: disabled, Shader Detail: High, Effect Detail: High, Model/Texture Detail: High, Demo: THG Demo 1 |
Call of Duty: Modern Warfare 2 | Video Mode: 1680x1050Game Settings: Anti Aliasing: Disabled, Sync Every Frame: No, Shadows: Yes, Specular Map: Yes, Depth of Field: Yes, Number of Dynamic Lights: Normal, Ragdoll: Yes, Bullet Impacts: Yes, Texture Quality: Manual (Extra), Demo: Second Sun, 45 second FRAPS log |
World Of Warcraft: Cataclysm | Video Mode: 1680x1050Game Settings: Quality Settings: Fair, Vertical Sync: Disabled, Hardware Cursor: Enabled, Max Framerates: Disabled, Demo: Crushblow to The Krazzworks Flight Point |
Audio Benchmarks and Settings | |
Benchmark | Details |
iTunes | Version: 10.0.1.1, 64-bit Audio CD ("Terminator II" SE), 53 min., Convert to AAC audio format |
Lame MP3 | Version 3.98.3 Audio CD "Terminator II SE", 53 min, convert WAV to MP3 audio format, Command: -b 160 --nores (160 kb/s) |
Video Benchmarks and Settings | |
Benchmark | Details |
HandBrake CLI | Version: 0.94Video: Big Buck Bunny (720x480, 23.972 frames) 5 Minutes, Audio: Dolby Digital, 48000 Hz, Six-Channel, English, to Video: AVC Audio: AC3 Audio2: AAC (High Profile) |
MainConcept Reference v2 | Version: 2.0.0.1555 MPEG-2 to H.264, MainConcept H.264/AVC Codec, 28 sec HDTV 1920x1080 (MPEG-2), Audio: MPEG-2 (44.1 kHz, 2 Channel, 16-Bit, 224 kb/s), Codec: H.264 Pro, Mode: PAL 50i (25 FPS), Profile: H.264 BD HDMV |
Application Benchmarks and Settings | |
Benchmark | Details |
WinRAR | Version 4.0 Beta 4 RAR, Syntax "winrar a -r -m3", Benchmark: 2010-THG-Workload |
WinZip 14 | Version 14.0 Pro (8652) WinZIP Commandline Version 3, ZIPX, Syntax "-a -ez -p -r", Benchmark: 2010-THG-Workload |
Blender | Version: 2.54 beta Syntax blender -b thg.blend -f 1, Resolution: 1920x1080, Anti-Aliasing: 8x, Render: THG.blend frame 1 |
Adobe Photoshop CS 5 (64-Bit) | Version: 11 Filtering a 16 MB TIF (15000x7266), Filters:, Radial Blur (Amount: 10, Method: zoom, Quality: good) Shape Blur (Radius: 46 px; custom shape: Trademark sysmbol) Median (Radius: 1px) Polar Coordinates (Rectangular to Polar) |
ABBYY Finereader | Version: 10 Professional Build (10.0.102.82) Read PDF save to Doc, Source: Political Economy (J. Broadhurst 1842) 111 Pages |
Synthetic Benchmarks and Settings | |
Benchmark | Details |
PCMark Vantage | Version: 1.0.2.0 Patch 1901 |
SiSoftware Sandra 2011 | Version: 2010.1.16.10 Processor Arithmetic, Multimedia, Cryptography, Memory Bandwith |
Test Notes
First off, special thanks to Zotac for sending over the 880GITX-A-E and IONITX-P-E platforms. We know that Zotac is working on the Zbox version of its own Brazos-based setup, and given the numbers we've seen so far, that should be an interesting configuration.
We tested all of the above setups using a single 4 GB memory module. This is despite the fact that 880G is a dual-channel architecture. The original plan was to use a pair of 2 GB modules in each board. However, our IONITX-P-E board simply would not boot with two modules installed. To avoid mixing different kits, we simply standardized on the single Crucial module. In order to demonstrate that single-channel operation wouldn't hurt AMD's desktop platform, we spot-checked results with two 4 GB Crucial modules and determined that it was, indeed, not bandwidth-constrained (you'll see some of that on the next page).