Benchmark Results: S.T.A.L.K.E.R.: Call Of Pripyat
S.T.A.L.K.E.R. is very GPU-dependent, demonstrating a best-case workload for today's System Builder Marathon configuration and its dual-GPU solution. There's very little holding this machine back above 1280x1024, and we're finally able to see what Nvidia's GeForce GTX 460s can do in SLI.
The two cards show even more impressive gains once we enable anti-aliasing.