System Builder Marathon, December 2010: $1000 PC

Benchmark Results: DiRT 2

Once again, we see a significant processor-oriented bottleneck in DiRT 2. Here, the High quality settings don't tax the GeForce GTX 460s nearly enough to shift the load away from the platform.

When we enable Ultra quality settings and flip the switch on 8x anti-aliasing, this quarter's machine takes a more commanding position against the older build, blowing it out of the water at resolutions above 1280x1024.

  • AMW1011
    I can't say I'm impressed this time. You should never have went with a clarksdale, they are simply bad. Getting a more reasonably priced motherboard, cutting another $20 from the HDD and PSU, and an i5 750, would have been much better.

    Still, we have more information than before so I can't complain.
    Reply
  • Poisoner
    That PSU only has 2 PCI-E hook ups. So you'll have to use adapters in this build. Pathetic.
    Reply
  • ivan_chess
    The CPU choice was a little disappointing this time around. A Core i5 or even a comparably priced AMD processor would have done much better (especially in productivity because four cores are typically better than two).
    Reply
  • adbat
    I think it would be good to include previous build in the test system page it would make comparison easier.
    Reply
  • duk3
    1 tb 7200.12 hard drive?
    GTX 570? (debatable)
    Cheaper motherboard, maybe not supporting SLI if gtx 570 is taken over 460 sli?
    $50 corsair ddr3 1600?
    i5 760 with these savings?
    Reply
  • Core2uu
    I think we're missing the point of including the Core i3 in this month's build. The purpose was to explore the CPU bottle-necking that can be observed on today's common applications because threading implementation has managed to find itself actually put into effect. Throwing in an i5 760 would have been too predictable and too boring. This puts perspective on the fact that dual-cores matched with high clock speeds are no longer the performance kings as was true more than a year ago.
    Reply
  • scrumworks
    Tom's nvidia -line continues. No surprises there.
    Reply
  • amirp
    like they said in the previous article even the 6000 series radeons weren't out when they made these articles,
    reading comprehensions noobs
    Reply
  • amirp
    *comprehension
    Reply
  • sudeshc
    Not impressed, could have been better.
    Reply