Call Of Duty: Ghosts Graphics Performance: 17 Cards, Tested
It's already a commercial blockbuster. But does Call of Duty: Ghosts improve the first-person shooter genre, or simply rehash it? We look at this series' newest installment and test to see what kind of hardware you'll need for smooth play on the PC.
Call Of Duty: Ghosts: Good With A $150 GPU And $110 CPU
Call Of Duty: Ghosts is graphically interesting. And while it doesn't do anything innovative in terms of game play, it's at least as fun as its predecessors. The question is, what sort of hardware do you need in order to enjoy the title?
When it comes to your graphics card, we wouldn't bother playing the game at its lowest settings without a Radeon HD 6570 DDR3 or GeForce GT 640, though that hardware won't be satisfactory above 1680x1050. If you want to get the most from Call of Duty with more visual realism, you want at least a Radeon R7 260X (a rebranded Radeon HD 7790) or GeForce GTX 650 Ti Boost. Those cards should be good for 1920x1080 with a minimum frame rate above 30 FPS.
If you're the type of enthusiast who feels compelled to turn every setting up as high as it'll go, you need a Radeon HD 7950 Boost or GeForce GTX 670 (or its equivalent, a 760) to play the game at 1080p. At 2560x1600, it takes a Radeon R9 280X (rebranded Radeon HD 7970) or GeForce GTX 770 (close to a rebranded GeForce GTX 680) to maintain fluid frame rates.
What about your host processor? The good news is that every CPU we tested managed frame rates above 30 FPS, except for AMD's Phenom II X4 965. Of course, that was also paired up to a GeForce GTX Titan. There will come a point where lower-end graphics cards turn into a bottleneck, and you'll see lower performance. It appears that a combination of high core count and aggressive clock rates helps the FX's case. However, Intel's architecture maintains its dominance, as the two-generation-old Core i5-2500K still finishes first in our chart. Naturally, Ivy Bridge- and Haswell-based chips are going to fare even better at the same or higher clock rates.
In the end, it takes about $110 of CPU and $150 of graphics card to run Call of Duty: Ghosts smoothly at 1080p with High details enabled. That's not a particularly high bar, but it's more than we were expecting from such a mainstream title. Were the developers concentrating their efforts on next-gen consoles this time around? Perhaps. That would have certainly made sense, given the Xbox One and PlayStation 4 release frenzy. If you're playing on the PC, though, make sure your Image Quality option is set to Extra. Otherwise you're going to get upscaled blurriness.
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jimmysmitty I think it's safe to say that Call of Duty defined, and then refined, the console-based first-person shooter experience
It is funny to see this as CoD1 and CoD2 were originally PC games. CoD2 was the first to be ported to the 360 but CoD3 was the first multi-console one of the series, with no release on the PC.
I loved 1 and 2 and 4 was pretty good but now CoD is just the same thing every year. It's just a cash cow currently with no innovation while 1 & 2 were very innovative (CoD1 was the first to have real recorded sounds for every gun used in the game).
I haven't done a CoD since 2. It's too bad as it could have been a great series if it didn't become console and money centric.
Also, on page 9 the chart for the FPS says Battlefield 4...... -
lunyone If you have a PhII x4 965 BE, you can just OC it to get a bit more FPS if you like, so there is that option. Obviously you want more CPU, but not all of us have the $ to do so.Reply -
Cons29 my last cod was mw2 which i stopped playing due to lack of dedicated server. The last i enjoyed was cod4.Reply
bf is much better (personal opinion), 64 players on a huge map with vehicles and desctructions, better than cod -
Frank Zigfreed Loving these game graphics performance reviews!!! keep them coming tomshardware!!Reply
B -
animeman59 Been playing this game on PC ever since it's release, and I gotta say, this is probably one of the worst performing games that I've ever seen. I'm running an FX-8350, a GTX 780, and 32GB of RAM, and this game will still dip below 45fps. I don't care what anyone says, but CoD and IW6 should be running with no issues on a rig like that. It's a little suspicious when I can get 60fps consistent on a game like Battlefield 4 with max settings, but CoD:Ghosts stutters like Porky Pig. Even Metro: Last Light runs better than CoD:Ghosts!Reply
This game is horribly optimized and buggy. People on Steam forums have been complaining about game-breaking bugs from day one, and there's still issues that haven't been answered for, yet. Like the one in Squad Mode where you can't use any of your squad members in a game, except for the first one. Or the earlier bug where people couldn't even create their first soldier, because they didn't have 3 squad points to unlock it, hence locking them out of multiplayer.
Skip out on this game. Infinity Ward obviously doesn't care about the PC market, and their horrible release just further solidifies that fact. Spend your money on a MP shooter that doesn't insult it's audience. -
lunyone 12095017 said:Been playing this game on PC ever since it's release, and I gotta say, this is probably one of the worst performing games that I've ever seen. I'm running an FX-8350, a GTX 780, and 32GB of RAM, and this game will still dip below 45fps. I don't care what anyone says, but CoD and IW6 should be running with no issues on a rig like that. It's a little suspicious when I can get 60fps consistent on a game like Battlefield 4 with max settings, but CoD:Ghosts stutters like Porky Pig. Even Metro: Last Light runs better than CoD:Ghosts!
This game is horribly optimized and buggy. People on Steam forums have been complaining about game-breaking bugs from day one, and there's still issues that haven't been answered for, yet. Like the one in Squad Mode where you can't use any of your squad members in a game, except for the first one. Or the earlier bug where people couldn't even create their first soldier, because they didn't have 3 squad points to unlock it, hence locking them out of multiplayer.
Skip out on this game. Infinity Ward obviously doesn't care about the PC market, and their horrible release just further solidifies that fact. Spend your money on a MP shooter that doesn't insult it's audience.
Quake or Unreal Tournament, anyone? -
oxiide 12095151 said:LOL @ NVidia frame variance
I get that you're trying to phrase that as an AMD fanboy taking a shot at Nvidia, but frame variance is all over the place in this review. There's AMD hardware all over those charts too, not just clustered at the low end.
These frame variance numbers often aren't even logical—the HD 7990, with lower frame variance than a single HD 7950? A GTX 690 doing better than a single 670? I think its clear that the quality of Infinity Ward's PC port is a factor here, and maybe that's more important than pouncing on Nvidia's mistakes. -
bemused_fred 12095017 said:. I'm running an FX-8350, a GTX 780, and 32GB of RAM,
A mediocre-CPU with a top end GPU and too much RAM? I FOUND YOUR PROBLEM!