Crysis 2 Goes Direct X 11: The Ultra Upgrade, Benchmarked
It’s here, it’s free, and it’s gorgeous. Crytek provides the DirectX 11 patch for which we've all waited, and we put it to the test to see just what it takes to run Crysis 2 at maximum fidelity. If you've been holding out, now's the time for Crysis 2.
CPU Benchmarks
In our Crysis 2 Demo performance preview, the game servers were turned off before we were able to test CPU scaling. Let’s see how the full game reacts to different processor frequencies:
Performance scales slightly with every 500 MHz increase on the Phenom II X4, but the Core i5-2500K demonstrates more of a jump than can be explained by a higher clock rate. The game favors Intel's Sandy Bridge architecture, clearly, though even a theoretical 2.0 GHz Phenom II X4 CPU provides enough horsepower to reach a 30 FPS minimum.
With that in mind, the Phenom clearly bottlenecks our GeForce GTX 570, which is something you don't want to see after spending good money on a fast graphics card.
Now let’s see how the game reacts to fewer execution cores:
There’s a dramatic and linear drop from four to two cores. You probably wouldn’t want to be playing Crysis on anything less than a triple-core CPU at 3.5 GHz, and for the best performance a quad-core part is definitely recommended.
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Prev Page High-Resolution Texture Benchmarks Next Page Crysis 2 Is The Best DirectX 11 Implementation YetDon Woligroski was a former senior hardware editor for Tom's Hardware. He has covered a wide range of PC hardware topics, including CPUs, GPUs, system building, and emerging technologies.