|Graphics Cards and Drivers|
|Radeon AIW & Radeon DDR 64 MB||4.12.3044|
|GeForce2 UltraGeForce2 GTS 32/64 MBGeForce2 MXGeForce DDR 32 MB||4.12.01.0616|
|CPU||PIII 1 GHz|
|Memory||Crucial PC133 CAS2|
|OS Version||Windows 98 SE 4.10.2222 A|
|Quake 3 Arena||Retail versioncommand line = +set cd_nocd 1 +set s_initsound 0|
|Evolva||Rolling Demo v1.2 Build 944Standard command line = -benchmarkBump Mapped command line = -benchmark -dotbump|
|MDK2 Demo||Downloadable Demo VersionT&L = OnTexture Quality = Max settingMipMap = OnTrilinear Filtering|
Note that an Asus V7700 Deluxe would perform as our reference 32 MB GeForce2 would so keep an eye for that number to compare who has the better 3D performance.
Also note that an article is on its way to address the Detonator 3 issues many of you have. Although there are several stability bugs, the drivers will most likely stabilize in an upcoming driver rev and I don't feel that moving back the old driver for comparison purposes is necessary just yet. If the drivers continue to cause stability issues for most users in the next few weeks, I'll then go back to the stable 5.32 driver.
The AIW Radeon should be somewhere between 10-15% slower than its 64 MB, higher clocked brother, the Radeon. This may put the card in a very bad position in a few tests but the results should still be good considering that this is geared to be a multimedia beast.