Holy Hardware Batman!
GeForce 8800GTX is head and shoulders above the competition.
We have been hearing about DirectX 10 hardware and the miraculous advantages it has over DX9. We have even seen the screenshots of games in development. However, until today, the hardware has been lacking. Earlier today we wanted to whet your appetites for Direct3D (D3D) hardware and Nvidia delivers the goods first. We are pleased to announce the arrival of DirectX 10 compliant hardware in the form of Nvidia's GeForce 8800GTX and 8800GTS.
As our DX10 preview article concluded, a unified architecture will get more gains out of the shader units as they can be utilized more efficiently than a fixed function layout. Ushering in the new era of computer graphics is the GeForce 8800GTX with 128 unified shader units and the GeForce 8800GTS with 96 shader units. Long gone are the days of pipelines, finally. Without further ado, let's look inside the mouth of the beast and see how this thing works.
slide show: GeForce 8800GTX/GTS
More Information on DirectX 10
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