Page 1:Giving GK104 A Haircut
Page 2:EVGA GeForce GTX 670 Superclocked
Page 3:Test Setup And Benchmarks
Page 4:Benchmark Results: 3DMark 11
Page 5:Benchmark Results: Battlefield 3 (DX 11)
Page 6:Benchmark Results: Crysis 2 (DX 9 And 11)
Page 7:Benchmark Results: The Elder Scrolls V: Skyrim (DX 9)
Page 8:Benchmark Results: DiRT 3 (DX 11)
Page 9:Benchmark Results: World Of Warcraft: Cataclysm (DX 11)
Page 10:Benchmark Results: Metro 2033 (DX 11)
Page 11:Benchmark Results: Sandra 2012 And LuxMark 2.0
Page 12:Benchmark Results: MediaEspresso 6.5
Page 13:Temperature And Noise
Page 14:Power Consumption
Page 15:GeForce GTX 670 Versus GTX 680 And Radeon HD 7970
Page 16:Two GeForce GTX 670s In SLI
Page 17:Are We Still Taking These Launches Seriously?
Two GeForce GTX 670s In SLI
As you start sliding down the price ladder, adding a second card right away or somewhere down the road becomes a more attractive (and more realistic) proposition. Paying $800 for a couple of GeForce GTX 670s is still a lot of money, but $400 now and as much or less in a few months doesn’t sound as bad.
How, then, do a pair of GeForce GTX 670s perform compared to just one?
At 2560x1600 with graphics details cranked up, a second GeForce GTX 670 can turn marginal playability into a smooth experience. If you’re only gaming at 1920x1080, there’s really not much reason to add a second board. But as you start exploring 30” screens or multi-monitor gaming, a configuration like this makes a lot more sense.
Dividing those numbers into each other, we see that the best-case is Battlefield 3, where a second GeForce GTX 670 nearly doubles performance. Metro 2033 and WoW are both worst-case scenarios in our suite, where the second board boosts frame rates by 72 or 73%.
And now, the title match. Two GeForce GTX 670s against a pair of Radeon HD 7970s.
Five times out of six, the 670s are faster. The sixth is Metro 2033, where two Radeon HD 7970s are about 18% faster. Even in World of Warcraft, though, where Nvidia’s cards are more than 50% faster, performance is high enough on both setups that the experience is fluid.
One thing to keep in mind, though: Radeon HD 7970s are scalable up to four cards (as are GeForce GTX 680s). Nvidia is limiting its GTX 670s to three-way SLI. I don’t see that as a problem, since the market for four-card configurations is diminutive.
Update (5/11/2012): Reader jaquith noticed that EVGA's box art listed four-way SLI as a feature of the GeForce GTX 670. We went back to Nvidia for comment and received word back that the packaging would need to be changed. A short time later, a new message indicated that a future driver will, in fact, add four-way SLI support to the GeForce GTX 670s. Apparently, this is a matter of validation that Nvidia still needs to perform, not a technical issue with the hardware or software.
- Giving GK104 A Haircut
- EVGA GeForce GTX 670 Superclocked
- Test Setup And Benchmarks
- Benchmark Results: 3DMark 11
- Benchmark Results: Battlefield 3 (DX 11)
- Benchmark Results: Crysis 2 (DX 9 And 11)
- Benchmark Results: The Elder Scrolls V: Skyrim (DX 9)
- Benchmark Results: DiRT 3 (DX 11)
- Benchmark Results: World Of Warcraft: Cataclysm (DX 11)
- Benchmark Results: Metro 2033 (DX 11)
- Benchmark Results: Sandra 2012 And LuxMark 2.0
- Benchmark Results: MediaEspresso 6.5
- Temperature And Noise
- Power Consumption
- GeForce GTX 670 Versus GTX 680 And Radeon HD 7970
- Two GeForce GTX 670s In SLI
- Are We Still Taking These Launches Seriously?