In Texture3.MAX the graphics card must calculate dynamically changing geometry with a huge texture map. It is almost spooky, but in case of 3DLabs and Nvidia the texture fill rates specified by the manufacturer follow the frame rates almost linearly. As expected the Elsa Gloria II with its Nvidia Quadro chip takes the lead, closely followed by the Oxygen GVX210.
This test uses complex wireframe models without shading or textures. CAD users who often create technical drawings will find this to be a meaningful way of comparing the features of the test candidates. After the last benchmark figure you are already aware of the first trend. Because of its MAXTREME plugins the Elsa Gloria II is in the lead in almost all categories. The Quadro chip stands out against the other models distinctly. In relation to that the differences for displaying a pure wireframe model are not as significant among the other four graphics cards.
3DSM - The Other Results
We decided to only publish the most representative tests from 3D Studio Max in a diagram. All other results are displayed in this numeric table.
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Athlon 800
Blttest
DPlanes
Geom1
Light1
Light2
Texture1
Texture2
Oxygen GVX1
156.27
222.74
6.17
7.24
21.11
19.50
13.86
Oxygen GVX210
174.73
216.88
6.16
9.68
23.09
27.91
18.55
FireGL 1 Pro
54.31
89.73
9.95
25.85
32.21
3.14
12.67
Lightning 1200
43.72
65.75
5.32
7.90
12.83
2.33
6.73
Gloria II
171.57
208.39
7.00
26.45
32.81
36.98
24.35
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PIII 800
Blttest
DPlanes
Geom1
Light1
Light2
Texture1
Texture2
Oxygen GVX1
197.53
272.36
10.81
7.51
24.04
19.98
15.37
Oxygen GVX210
256.51
309.68
11.47
10.46
29.09
28.62
22.07
FireGL 1 Pro
147.63
222.28
11.08
32.00
36.83
7.54
12.80
Lightning 1200
42.20
63.71
5.43
11.96
13.16
2.67
6.87
Gloria II
244.29
286.57
20.25
27.53
34.95
38.71
26.85
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