Results: GPGPU Benchmarks
CompuBenchRS tests the compute performance of multi-core systems supporting the RenderScript API (a component of the Android operating system), which is similar to CUDA or OpenCL, and can distribute parallel tasks across all compute cores. As of Android 4.2, RenderScript is expanded to run on the GPU, in addition to the CPU of supported systems.
On compute-capable GPUs, the benchmark runs on the graphics engine. Otherwise, the tests stress CPU cores. CompuBenchRS sub-tests cover the following categories: Computer Vision (Face Detection), 3D Graphics (Provence - ray tracing), Image Processing (Gaussian Blur, Histogram), Physics (Particle Simulation – 4K), and Throughput (Julia Set, Ambient Occlusion).
Snapdragon 805 sees a small regression on the Face Detection test, although driver maturity may be holding Adreno 420 back. Since RenderScript requires software support to run on the GPU, CompuBenchRS results vary widely between devices depending on what driver version they’re using.
The ray tracing test shows a similar result, with the 805 trailing its predecessors. It's clear from the previous GPU benchmarks that the higher-clocked Adreno 420 packs more compute power than Adreno 330, so I'm not overly concerned with these results at this point. Hopefully, driver maturity will improve once devices with the 805 SoC start shipping.
The Gaussian Blur results are certainly more promising, with the 805 showing almost a 2x advantage over the 801. Snapdragon 800 suffers a significant deficit to the 801 that can't be accounted for based on clock rate differences alone. It's possible that the 800 (and possibly the Tegra 4) are running this test on the CPU cores instead of the GPU.
Snapdragon 805 and 801 trade places in the second Image Processing test. It's difficult to draw conclusions based on such inconsistent results.
Snapdragon 805 wins two out of the three Image Processing tests, demonstrating a respectable lead over the 801 in the Histogram metric. It appears the Snapdragon 800 and Tegra 4 devices aren't running on the GPU again in this benchmark, likely due to older drivers.
The 805 finishes ahead of the 801, but interestingly falls behind both of the Cortex-A15-powered SoCs. This finishing order seems more plausible if the Physics Simulation is running on the CPUs, rather than the GPUs.
The Ambient Occlusion test shows Snapdragon 805 with a significant advantage over Qualcomm's 801. However, it falls short of the Exynos 5 Octa. I'm not sure if we're seeing a driver or hardware limitation.
Wrapping up our GPGPU benchmarks on a positive note, we see the 805 trounce the other SoCs by establishing an almost-6x advantage over the 801. This result is tempered somewhat, however; I suspect the other SoCs are only using their CPU cores and not benefiting from GPU acceleration like the 805.
It's difficult to draw definitive conclusions about Snapdragon 805’s compute performance based on still-spotty industry support for running RenderScript on competing GPUs. As a result, these tests say more about the state of feature support than actual hardware potential. Hopefully, RenderScript support continues to improve within the Android ecosystem. Having a GPU-accelerated compute API that's hardware vendor-agnostic will not only make benchmarking easier, but also lead to the development of more apps leveraging graphics horsepower.
Current page: Results: GPGPU BenchmarksPrev Page Results: GPU Core Benchmarks Next Page The 805 Extends Snapdragon’s Performance Advantage
Stay on the Cutting Edge
Join the experts who read Tom's Hardware for the inside track on enthusiast PC tech news — and have for over 25 years. We'll send breaking news and in-depth reviews of CPUs, GPUs, AI, maker hardware and more straight to your inbox.
Trying not to be an Apple fanboy, but their A7 processor supports 64-bit instructions since last year. They lead innovation due to their clientele having more open-ended budget for the device than Android users (can't remember link to the study).Reply
Did I read that right? There won't be ANY 64-bit Android Phones until 2015? It's going to take practically TWO YEARS to play catch-up to the iPhone? Mind you, most iPhone users don't know the difference between 32-bit and 64-bit, anyway, but it's "better" and that their logic for upgrading. Preying on stupid people basically has become (or always has been?) Apple's business model, and it's paid off. Sometimes, I wish I wasn't anti-Apple. C'mon, Android...get with the program!Reply
Just find it funny tragic that more and more phone displays are almost at the same resolution as in many general desktop PC's.Reply
Also find it funny that their marketing team dare to call this "Ultra HD", would be fun to see a benchmark of this running that 4k resolution in any 3D descent detail benchmark=P
"It actually approaches what a fairly modern desktop CPU's integrated memory controller can do. All of this extra memory bandwidth isn’t for the CPU, though. It's reserved for Qualcomm’s new Adreno 420 GPU."
Yeah mostly is for the GPU, where a modern PC gpu alone pushes well over 300gb/sec. Close no? =P
Dam! And I was hoping to see K1 on these benchmarks too, for a comparison. Oh well...Reply
NO Tegra K1 benchmarks here, itll make the snapdragon 805 a 2 year ago cpu... lolReply
Is it too difficult for you guys to write a consistently good and accurate article? It's like you do the hard stuff, and then screw up details.Reply
For example, why are some charts from 0 to somewhere above the max score, and others start at, for example, 2300 and go to 3000.
I realize you guys aren't really computer people from this terrible lack of attention to detail (which someone who does more than write about computers has to have as a personality flaw), but can't you hire someone that can look over this stuff, and at least try to present it in a consistent way? Writers who aren't computer people make these types of mistakes, because their minds aren't ordered enough, but you guys really need someone like that, because all the articles suffer from imprecision and lack of clarity (and over use of words like 'alacrity', which really implies emotion, and isn't a true synonym for speed. Again, precision ...)
For example, I'm looking at charts, and am shocked by some, then realize it's just because you guys screwed up the scaling, and can't stay consistent.
Don't worry, a chart that shows very little difference because you used the full scale isn't bad. Because, if you really think about it, neither is the performance, and if you can't see a big difference in the chart, you aren't going to see a big difference in the performance. But, when you see one bar over three times longer than another, and the real difference is less than 20%, don't you think that gives the wrong impression?
If you do all the hard work, and then screw up details, it's just not as good as it could be. And yes, I've learned these sites like to say things in a way it is correct, but then present it in a manner which gives the opposite impression. Try writing without bias, and maybe this will go away. Charts are one way, comparing Kabinis with Haswells are another. Commenting more on charts that read what you want, while just presenting charts you don't like the results of, are another way. Or commenting on the part of the chart you like, while ignoring the part you don't. It's not as subtle as you might think, or maybe it is, and you don't even realize your bias. But we do.
I used to love this site, especially when Thomas Pabst used to write in his crazy way. But, it's slowly, and inexorably getting worse. There are better sites now. Maybe skip the really bad car reviews (do you really think your opinions even approximate professional sites like Car and Driver? At all? ) and focus more producing better quality computer articles. It should be easy, you guys get a lot of good information, often do reviews that people want but other sites skip, but then screw it up with a lack of attention to detail and consistency.
I find the inconsistency makes most of this completely pointless until the software gets actually optimized and the drivers start working.Reply
Well I really expect new article in near future where Tegra K1 and 805 are against each other. And then 810. It is interesting to see what 64bit computing will bring to mobile platforms... Mobile gaming is getting quite serious in next few years!Reply
you can compare the k1 benchmarks at anandtechReply
I dont see why you are all so impressed with 64bit. I mean if you believe that the A7 is super amazing because it is 64bit then you're an idiot. The fact that its 64bit adds minimal performance and is 100% gimmick and just so that they can claim to be the first.Reply
It reminds me of when AMD released their first 64bit chips and microsoft released XP64, you soon realised that unless you had 4gb or more of ram then there was no difference (well except that none of your hardware drivers would work grrrr).
Why would Qualcomm rush out a 64bit chip when there isnt any real improvement to be had? surely its better that they focus on things that will actually improve performance and battery life? I mean they havent even finished a 64bit version of android yet so what would it even run on? Until we see the need for more than 4gb of ram on phones then i really dont see the point