Resident Evil 5: Demo Performance Analyzed

Resident Evil 5 Makes Its Way To The PC

Resident Evil 5 is already the best-selling installment of the long-running series--and it hasn't even been released on the PC yet.

Slated for launch on this 18th of this month, the PC version should offer all of the content and game modes that shipped with the console versions. In addition, the PC version features a harder level of difficulty in the game's “mercenaries” mode, which are two alternate outfits for each of the game's playable characters, and full compatibility with Nvidia's GeForce 3D Vision stereoscopic glasses.

How can we measure the game's PC performance before its release? Capcom didn't provide us with a beta copy, but steered us toward Nvidia's Web site, where a Resident Evil 5 benchmark has been made available for folks who want to try the game out with Nvidia's GeForce 3D Vision glasses. According to the Capcom representative with whom we spoke, this benchmark features identical performance compared to the PC version of the full game about to be launched.

Thus, we have an excellent opportunity to examine Resident Evil 5's visual fidelity, as well as its performance, prior to its release. So, let's look at the image quality and see how the game performs with different graphics cards and CPUs.

  • gkay09
    Does this imply that game developers in general dint even utilize the full potential of DirectX 9 and jumped on DirextX 10 bandwagon and now to DirextX 11?
  • renz496
    i've tried the benchmark before. the dx 10 produce slightly better frame rate than dx9. this game have better performance in dx 10 compared to dx 9 in my machine
  • yellosnowman
    Am I going blind or is there no HD4890
    or is this just a quick benchmark before the HD5*** series
  • mitch074
    @yellosnowman: there is a 4890, but it's been downclocked to 4870 levels (read the article) to be used as reference for Radeon performances (tests on Radeon wasn't too extensive, as the benchmark is optimized for Nvidia hardware). And yes, with HD 5xxx almost there, doing complete benchmarks here is pretty much useless: the game is playable with everything at full on a Radeon HD 4770 up to Full HD quality.
  • Spathi
    Can you test it on Larrabee plz, ty
  • voltagetoe
    Gkay09, Direct X 10 was a failure because Vista was a failure. DX 9 has been thoroughly utilized - there has been no other choice.
  • juliom
    On the variable benchmark @ 1680 x 1050 2x AA my Phenom II x4 955 and Radeon 4870 pulls and average of 80 fps in directx 9. I'm happy and have the game pre-ordered on Steam :)
  • amnotanoobie
    voltagetoeGkay09, Direct X 10 was a failure because Vista was a failure. DX 9 has been thoroughly utilized - there has been no other choice.Wasn't it more of because the mainstream DX10 cards (8600GT and 2600XT) didn't really perform well, and even some were beaten by previous generation cards. As such, pushing the detail level higher might mean fewer sales as fewer people had the cards to play the games at decent levels (8800GTS 320MB/640MB or 2900XT).
  • HTDuro
    DX10 isnt really a failure .. if programmer take time to really work on DX10 optimisation .. more on SM4.0. remember Assassins creed? ubisoft take time to work on SM4.0 and the game work better in D10 than 9 ... higher framerate with better shadow
  • pirateboy
    looks like yet another boring shooter mainly targeted at console users.
    RE5 = FAIL