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Resident Evil 5: Demo Performance Analyzed

Test System And Settings

We chose the “Fixed Benchmark” option in the Resident Evil 5 test in order to compare performance between different PC configurations. Note that we used two test systems: a Core i7-920-based system for the majority of the benchmarks and a Core 2 Quad Q6600-based system to demonstrate what a slower CPU architecture, lower clock speeds, and fewer CPU cores could provide in the way of performance.

Once again, we chose to test a range of graphics cards from our “Best Cards For The Money” column. This gives us a nice broad spectrum of cards to scrutinize from a range of budgets.

Our Radeon HD 4870 benchmarks were based on the performance of a reference Radeon HD 4890 that was underclocked down to Radeon HD 4870 clock rates--this will deliver reference Radeon HD 4870 performance, as the Radeon HD 4890 is essentially an overclocked Radeon HD 4870.

Graphic Test SystemCPU Test System
CPUIntel Core i7-920 (Nehalem),2.67 GHz, QPI-2400, 8 MB CacheIntel Core 2 Quad Q6600 (Kentsfield),2.7 GHz, FSB-1200, 8 MB Cache
MotherboardASRock X58 Supercomputer Intel X58, BIOS P1.90ASUS P5K Intel P35, BIOS 0902
NetworkingOnboard Realtek Gigabit LAN controllerOnboard Gigabit Ethernet
MemoryMushkin PC3-10700 3 x 2,048 MB, DDR3-1066, CL 8-8-8-19 at 1.8 VA-Data Extreme DDR2 800+ 2 x 2,048 MB, DDR2-800, CL 5-5-5-18 at 1.8 V
GraphicsSapphire HD4650 512 MB DDR2 PCIeGigabyte GV-N96TSL-1GI 1 GB DDR3 PCIeDiamond Radeon HD 4770 512 MB DDR5 PCIePowercolor AX4830 512 MB DDR3 PCIeGigabyte GV-NX88T512HPV1 512 MB DDR3 PCIeAsus ENGTS250 DK 1 GB DDR3 PCIeAsus EAH4850 MT 512 MB DDR3 PCIeAsus ENGTX260 796 MB DDR3 PCIeATI Radeon HD 4870 referenceAsus ENGTS250 DK 1 GB DDR3 PCIe
Hard DriveWestern Digital Caviar WD50 00AAJS-00YFA, 500 GB, 7,200 RPM, 8 MB cache, SATA 3.0 GB/sWestern Digital Caviar WD50 00AAJS-00YFA, 500 GB, 7,200 RPM, 8 MB cache, SATA 3.0 GB/s
PowerThermaltake Toughpower 1200W1,200 W, ATX 12V 2.2, EPS 12v 2.91Ultra HE1000X ATX 2.2, 1,000 W
Software and Drivers
Operating SystemMicrosoft Windows Vista Ultimate 64-bit 6.0.6001, SP1
DirectX versionDirectX 10
Graphics DriversNvidia ForceWare 190.38, ATI Catalyst 9.8
  • gkay09
    Does this imply that game developers in general dint even utilize the full potential of DirectX 9 and jumped on DirextX 10 bandwagon and now to DirextX 11?
    Reply
  • renz496
    i've tried the benchmark before. the dx 10 produce slightly better frame rate than dx9. this game have better performance in dx 10 compared to dx 9 in my machine
    Reply
  • yellosnowman
    Am I going blind or is there no HD4890
    or is this just a quick benchmark before the HD5*** series
    Reply
  • mitch074
    @yellosnowman: there is a 4890, but it's been downclocked to 4870 levels (read the article) to be used as reference for Radeon performances (tests on Radeon wasn't too extensive, as the benchmark is optimized for Nvidia hardware). And yes, with HD 5xxx almost there, doing complete benchmarks here is pretty much useless: the game is playable with everything at full on a Radeon HD 4770 up to Full HD quality.
    Reply
  • Spathi
    Can you test it on Larrabee plz, ty
    Reply
  • voltagetoe
    Gkay09, Direct X 10 was a failure because Vista was a failure. DX 9 has been thoroughly utilized - there has been no other choice.
    Reply
  • juliom
    On the variable benchmark @ 1680 x 1050 2x AA my Phenom II x4 955 and Radeon 4870 pulls and average of 80 fps in directx 9. I'm happy and have the game pre-ordered on Steam :)
    Reply
  • amnotanoobie
    voltagetoeGkay09, Direct X 10 was a failure because Vista was a failure. DX 9 has been thoroughly utilized - there has been no other choice.Wasn't it more of because the mainstream DX10 cards (8600GT and 2600XT) didn't really perform well, and even some were beaten by previous generation cards. As such, pushing the detail level higher might mean fewer sales as fewer people had the cards to play the games at decent levels (8800GTS 320MB/640MB or 2900XT).
    Reply
  • HTDuro
    DX10 isnt really a failure .. if programmer take time to really work on DX10 optimisation .. more on SM4.0. remember Assassins creed? ubisoft take time to work on SM4.0 and the game work better in D10 than 9 ... higher framerate with better shadow
    Reply
  • pirateboy
    looks like yet another boring shooter mainly targeted at console users.
    RE5 = FAIL
    Reply