Getting Up to Speed: XP-TMC Adapter Socket from Upgradeware Unlocks the Multiplier
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Test Setup
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Motherboard & CPU | |
---|---|
Motherboard | Asus A7N8X Rev: 2.00BIOS: 1002MSI KT4 Ultra (MS-6590), VIA KT400 ChipsetBIOS: 1.4Epox 8KHA+, VIA KT266A ChipsetBIOS: April 25, 2003 |
Processor | AMD Athlon XP 3200+ (Barton) |
Common Hardware | |
Graphics Card | ATI Readion 9700 ProMemory: 128 MB DDR-SDRAMMemory Clock: 620 MHz (256 Bit)Chip Clock: 325 MHz |
Hard Drive | 60 GB, IBM IC35L060, UDMA100, 7200 rpm, 2 MB Cache |
Network | 3COM 3C905TX-B, 100 Mbit/s |
Drivers | |
Nvidia nForce | Nvidia 2.02 |
Graphics Driver | CATALYSTTM 3.2 Version: 6.14.01.6307ATI Control Panel Version: 6.14.10.4029 |
DirectX | Version: 9a |
OS | Windows XP, Build 2600 SP1 |
Benchmarks and Settings | |
Bapco Sysmark 2002 | Version 1.0 |
Quake III Arena | Patch V1.16640x480 - 16 bit / 1024 x 768 - 32 bitTimedemo1 / demo demo001 / nv15democommand line = +set cd_nocd 1+set s_initsound 0Graphics detail = Normal |
3DMark 2001 SE | Version 1.1 - Build 340 - Patch Build 3301024 x 786 - 32 bit, Default Benchmark |
3DMark 2003 | Version 3.2.0Graphics and CPU Default Benchmark1024 x 786 - 32 bit |
PCMark 2002 Pro Pack | Build 101CPU and Memory Tests |
SiSoftware Sandra Standard 2003 SP1 | Version 2003.3.9.44CPU MultiMedia / CPU ArithmeticMemory Bandwidth Benchmark |
Newtek Lightwave | Version 7.5 - Build 572Render First Frame = 1Render Last Frame = 60Render Frame Step = 1Rendering Bench"SKULL_HEAD_NEWEST.LWS"Show Rendering in Progress = 320x240Ray Trace Shadows, ReflectionRefraction, Transparency = onMultithreading = 8 Threads |
Mainconcept MPEG Encoder | Version 1.3.11.2 GB DV to MPEG II(720x576, Audio) converting |
Pinnacle Studio 8 | Version 8.5.21Rendering - DVD Compatibleno Audio |
Winrar | Version 3.11178 MB Wave file, Compression = BestDictionary = 4096 kB |
Maxon Computer Cinema 4D XL 8 | Version 8.100Rendering in 1028 x 1024, "Stairs.c4d" |
magix mp3 maker platinum | Version 3.04 D178 MB Wave file, 44100 HzVBR = on and Quality |
Comanche 4 Demo | 1024 x 768 / 32 bit / Audio = off |
Discreet 3D Studio Max 5.1 | Characters "Dragon_Charater_rig"Rendering Single, 1024x768 |
Unreal Tournament 2003 | Version 2206system/benchmark.exe1024 x 768 / 32 bit / Audio = offTexture Detail = NormalCharacter Detail = NormalWorld Detail = HighestPhysics Detail = Highall = on, Decal Stay = High |
Seti@home | client: V 3.03 (text version)Work Unit with Angle Range: 0,417 |
Xmpeg 5 | Beta 2AMD: Otimized MMX iDCTIntel: Otimized SEE2 iDCT |
Splinter Cell | Version 1.2b2_2_1_KalinatekDemo1024x786 32 Bit / no soundShdow resolution: lowShadow detail: lowEffects quality: low |
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1 Comment
Comment from the forums
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danwat1234 This computer sucks. As a side note, can you bring back the seti@home 3.03 benchmark to your CPU @ motherboard reviews? thanks.Reply