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NVIDIA Puts Its (New) Cards on the Table

Pixel Shader Quality

This section compare the pixel shader quality between the cards in the games Tomb Raider: Angel of Darkness and Halo - Combat Evolved. Due to their fast-paced nature, it is almost impossible to take screenshots at the exact same position for each card in these games. Even a slightly changed viewing angle leads to a different lighting angle and consequently a change in coloration and brightness. Since this comparison focuses on the precision of the shader calculations, these minor differences should not be taken into account when viewing the screenshots.

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This screenshot shows wet ground in an outside level in Tomb Raider. The scenes look the same in both cases.

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Another outdoor scene from TR. The shader effects seen on the flat part of the roof are identical. As mentioned above, the difference in coloration is caused by a slightly different viewing (and lighting) angle.