NVIDIA Puts Its (New) Cards on the Table
Features
By
Lars Weinand
published
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The FX 5950 Compared To The Rest Of Its Class
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| Header Cell - Column 0 | ATI Radeon 9800 PRO 128 | ATI Radeon 9800 PRO 256 | ATI Radeon 9800 XT | NVIDIA GeForceFX 5900 Ultra | NVIDIA GeForceFX 5950 Ultra |
|---|---|---|---|---|---|
| Codename | R350 | R350 | R360 | NV35 | NV38 |
| Chip Technology | 256-bit | 256-bit | 256-bit | 256-bit | 256-bit |
| Process | 0.15 Micron | 0.15 Micron | 0.15 Micron | 0.13 Micron | 0.13 Micron |
| Transistors | ~107 Million (?) | ~107 Million (?) | ~107 Million (?) | 130 Million | 130 Million |
| Memory Bus | 256-bit DDR | 256-bit DDR | 256-bit DDR/DDR2 | 256-bit DDR | 256-bit DDR |
| Memory Bandwidth | 21.8 GB/s | 22.4 GB/s | 23.4 GB/s | 27.2 GB/s | 30.4 GB/s |
| Pixel Fillrate | 3.04 Gigapixel/s | 3.04 Gigapixel/s | 3.04 Gigapixel/s | - Texelrate (Color+Z): 1800 texel/s- Z-rate (Z): 3600/s- Stencilrate: 3600/s- Texturerate: 3600/s | - Texelrate (Color+Z): 1900 texel/s- Z-rate (Z): 3800/s- Stencilrate: 3800/s- Texturerate: 3800/s |
| Max FSAA Mode | 6x | 6x | 6x | 4x | 4x |
| Triangle Transform Rate | 380 M Triangles/s | 380 M Triangles/s | 412 M Triangles/s | 315 M Triangles/s | 356 M Triangles/s |
| AGP Bus | 2x/4x/8x | 2x/4x/8x | 2x/4x/8x | 2x/4x/8x | 2x/4x/8x |
| Memory | 128 MB | 256 MB | 256 MB | 128/256 MB | 128/256 MB |
| GPU Clock | 380 MHz | 380 MHz | 412 MHz | 450 MHz | 475 MHz |
| Memory Clock | 340 MHz (680 DDR) | 350 MHz (700 DDR) | 365 MHz (730 DDR) | 425 MHz (850 DDR) | 475 MHz (950 DDR) |
| Memory(on reference board) | ? | ? | Hynix BGA specified for 400 MHz | Hynix BGA specified for 500 MHz | Row 13 - Cell 5 |
| Vertex Shader | 4 | 4 | 4 | FP Array | FP Array |
| Pixel Pipelines | 8 | 8 | 8 | 4(/8) | 4(/8) |
| Texture Units Per Pipe | 1 | 1 | 1 | 1 | 1 |
| Textures per Texture Unit | 8 | 8 | 8 | 16 | 16 |
| Vertex S. Version | 2 | 2 | 2 | 2.0 | 2.0 |
| Pixel S. Version | 2 | 2 | 2 | 2.0 | 2.0 |
| DirectX Generation | 9 | 9 | 9 | 9 | 9 |
| FSAA Modi | MultiSampling | MultiSampling | MultiSampling | MultiSampling | MultiSampling |
| Memory Optmizations | Hyper Z III+ | Hyper Z III+ | Hyper Z III+ | LMA II OptimizedColor Compression | LMA II OptimizedColor Compression |
| Optmizations | SmartShader 2.1SmoothVision 2.1 | SmartShader 2.1SmoothVision 2.1 | SmartShader 2.1SmoothVision 2.1 | IntelliSample HCT | IntelliSample HCT |
| Display Outputs | 2 | 2 | 2 | 2 | 2 |
| Chip Internal Ramdacs | 2 x 400 MHz | 2 x 400 MHz | 2 x 400 MHz | 2 x 400 MHz | 2 x 400 MHz |
| Chip External Ramdacs | - | - | - | - | - |
| Bits per Color Channel | 10 | 10 | 10 | 10 | 10 |
| Special | TV Encoder On-Chip; FullStreamAdaptive FilteringF-Buffer | TV Encoder On-Chip; FullStreamAdaptive FilteringF-Buffer | TV Encoder On-Chip; FullStreamAdaptive FilteringF-Buffer | TV Encoder On-Chip; Extended ProgammabilityAdaptive FilteringUltraShadow | TV Encoder On-Chip; Extended ProgammabilityAdaptive FilteringUltraShadow |
| Launch price | $399 | $499 | $499 | $499 | $499 |
| Street price | $300-350 | $450-500 | Row 30 - Cell 3 | $400-500 | Row 30 - Cell 5 |
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Prev Page NVIDIA's New Upper Class: The GeForce FX 5950 Ultra, Continued Next Page A New Dish For The Mainstream: GeForce FX 5700 UltraTOPICS
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