Retro Gaming
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Mario Kart Wii recompiled for PC using AI, with 4K potential and uncapped frame rates
By Mark Tyson Published
Mario Kart Wiicompiled, a claimed 'first static recompilation of a Wii game,' is scheduled to be released in August.

Ex-Sega engineer creates 'super realistic' CRT monitor emulator
By Mark Tyson Published
A CRT emulation project has implemented percussive maintenance support. Just hit it for a chance to improve the picture.

Modder runs Counter-Strike clone at 60 FPS on the original Sony PSP
By Bruno Ferreira Published
OpenStrike is a Counter-Strike clone built for the PSP, and the project is already running at 60 FPS with bot rounds.

Minecraft shown running on Game Boy Color and Game Boy in 3D with textures — developer coaxed 3D look out of barely-there hardware
By Bruno Ferreira Published
Because getting it to run on the Game Boy Advance clearly wasn't hard enough.

Sega’s $5M investment saved Nvidia in 1996, now Jensen Huang is heading to Tokyo to mark 30 years of partnership
By Mark Tyson Published
Nvidia and Sega have scheduled an event next week to celebrate their history and longstanding friendship.

Future Nostalgia Project asks retro hoarders to ‘Copy That Floppy!’
By Mark Tyson Published
Flipping the infamous early 1990s anti-piracy campaign messaging on its head, the Future Nostalgia Project is asking retro hoarders to Copy That Floppy!

Germany's massive 60,000-game preservation project collapses after $1.8 million funding dries up
By Luke James Published
A German effort to assemble the world's largest publicly accessible video game archive is being wound down after roughly €1.5 million in public funding expired.

HamsterOS jams a 32-bit GUI operating system in a single 1.44 MB floppy disk
By Bruno Ferreira Published
HamsterOS fits on just a single 1.44 MB floppy disk, and it's set for a full release this November.
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