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Test System Configuration And Benchmarks

Part 1: Building A Balanced Gaming PC
By
Test Hardware
Processors
Intel Core i7-920 (Bloomfield) 2.66 GHz, LGA 1366, 4.8 GT/s QPI, 8MB L3 cache
Intel Core 2 Quad Q9550 (Yorkfield) 2.83 GHz, LGA 775, FSB-1333, 12MB L2 cache
Intel Core 2 Duo E8400 (Wolfdale) 3.0GHz, LGA 775, FSB-1333, 6MB L2 cache
Intel Pentium E6300 (Wolfdale) 2.8 GHz, LGA 775, FSB-1066, 2MB L2 cache
Motherboard
Asus Rampage II Extreme (LGA 1366) X58/ICH10,
BIOS 1504 (07/23/09)
Asus Rampage Formula (LGA 775), X48/ICH9R,
BIOS 0902 (4-28-09)
RAM
Corsair 4GB (2 x 2GB) DDR2-1066, 5-5-5-15
Corsair 6GB (3 x 2GB) DDR3-1600, 8-8-8-24
Graphics
ATI Radeon HD 4870 X2 2GB
ATI Radeon HD 4890 1GB
ATI Radeon HD 4850 512MB
Nvidia Geforce GTX 295 1792MB
Nvidia Geforce GTX 285 1GB
Nvidia Geforce GTX 260 896MB

Hard Drive
Western Digital Caviar Black WD6401AALS, 640GB,
7,200 RPM, 32MB Cache, SATA 3Gb/s
Power
Corsair CMPSU-850HX 850W
CPU Cooler
Xigmatek HDT-S1283
Xigmatek Dark Knight-S1283V

Software and Drivers
Operating System
Windows Vista Ultimate Edition x64, Service Pack 1
Graphics Drivers
Nvidia GeForce 190.62
AMD Catalyst 9.8
Benchmark Configuration
3D Games
Crysis
Patch 1.2.1, DirectX 10, 64-bit executable, benchmark tool, Very High Quality, No AA
Far Cry 2
Patch 1.03, DirectX 10, in-game benchmark, Ultra High Quality, 4x AA
S.T.A.L.K.E.R  Clear Sky
Average of four segments 'a-tested object', DirectX 10/10.1, Ultra High Quality, EFD Lighting, no MSAA
Grand Theft Auto IV
Patch 1.0.4.0, in-game benchmark, High Quality Settings, High Textures, Medium View Distance
Fallout 3
Patch 1.7, Custom THG Benchmark "Capital Wasteland" (60 sec.), Ultra High Quality, 4x MSAA, 15x AF
Race Driver : GRID
Patch 1.20, Custom THG Benchmark "Detroit Circuit" (45 sec.), Highest Quality, 4x AA
World In Conflict
Patch 1009, DirectX 10, timedemo, Very High Quality, 4x AA / 16x AF
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