Every VR Game Announcement From E3 2017

ROM: Extraction

First Contact Entertainment released ROM: Extraction last year on Oculus Rift and HTC Vive, and the company is preparing the bring the FPS game to the PlayStation VR later this year. First Contact Entertainment said the PSVR version of the game will include exclusive content for the platform. The upcoming version of the game features a handful of new levels and new unannounced game modes.

First Contact Entertainment is also embracing Sony’s new Aim Controller rifle peripheral and is developing a handful of new gun models that are compatible with the controller.

First Contact Entertainment said ROM: Extraction would hit PSVR this fall.


Playful isn’t the only developer toying with the third-person perspective in VR games. Polyarc revealed a third-person platformer title for PSVR called Moss.

But Moss offers a unique take on the idea of a third-person perspective, though. Your role is that of a giant who helps the hero of the game, Quill--who is a sword-wielding, gauntlet-wearing mouse--in his quests by manipulating the world around him in ways a teeny tiny mouse could never imagine doing.

Polyarc said Moss would be available in time for the holiday season. The game is a PSVR exclusive.


Archangel from Skydance Interactive is a high-intensity, first-person mechanized combat game for virtual reality. In Archangel, you pilot a six-story-tall mech and steer it into battle against waves of enemies. Your mech is on rails (and by proxy, so are you), but within that gameplay the company figured out an effective means of locomotion that doesn't make you sick.

Partially, it's because your mech moves slowly, as you might expect a giant machine to, but because you feel like you're inside of a vehicle, your brain accepts the movement and vestibular disconnect just as it does when you're, for example, speeding down the highway in a car.

Skydance Interactive told Tom's Hardware in March that Archangel would land on HTC Vive, Oculus Rift, and PSVR in July. At E3, the company revealed that PSVR would get a two-week timed exclusivity period.

No Heroes Allowed!

Sony’s first-party developer, Japan Studio, revealed its virtual reality RTS game, No Heroes Allowed!, at the Tokyo Game Show in 2016 as a PSVR title for the Japanese market. During Sony’s E3 presentation, the company revealed that No Heroes Allowed! would make its way to western markets, too.

In No Heroes Allowed!, you are the God of Destruction in command of a monster army.  You and your cohorts, Badman and Badmella, are on a quest for domination of the tiny virtual tabletop world in front of you. (Speaking of third-party gaming...)

We still don't know when No Heroes Allowed! will land, though.

The Persistence

Firesprite spoke about The Persistence, a procedurally generated first-person sci-fi horror game that puts you in the shoes of a random passenger of “The Persistence”—the first spaceship to ever travel faster than the speed for light.

While traveling to a distant black hole, something happened that mutated the members of the crew. The only people left on the spaceship are locked away in cryo-sleep, and in an attempt to save the rest of the passengers, the onboard AI system awakens one person at a time so they can try to sneak past the mutants, fix the ship, and return to Earth.

Because The Persistence features procedural map generation, the layout is different every time you play the game. It also features random character generation.

Every person on the spaceship has different traits and abilities, and not everyone has the skill set to complete the task. Your success relies on the luck of the draw as much as it does your ability to use your cunning to outwit the mutants around you.

The Persistence doesn’t have a release date yet.

Superhot VR

Superhot (the developer) brought Superhot (the game) to virtual reality as an Oculus Touch launch title in December. In May, the company expanded the game’s distribution to the Steam VR platform to allow Vive owners to join in on the slow-motion firefights of Superhot VR.

At E3 2017, the company revealed that it’s taking Superhot VR full circle with a PSVR version launching this summer. Superhot didn’t announce a definitive release date, but the company said the game would arrive “in just a few short weeks.”


At E3, CCP Games made a surprise announcement about its upcoming VR eSport game, Sparc. The developer that brought us the Eve Universe of games, including the VR dogfighting game EVE: Valkyrie, announced that Sparc would launch as a PSVR timed exclusive. CCP is no stranger to timed-exclusivity agreements. The company famously inked a deal with Oculus to bundle EVE: Valkyrie with the Rift HMD for a limited time.

CCP said Sparc would land on PSVR this fall. The developer didn’t say how long the exclusivity period would last, but don’t expect the game on Vive or Rift before 2018.

Farpoint Cryo Pack DLC

Impulse Gear released its debut game, Farpoint, alongside the PlayStation Aim Controller on May 16, and the company is already preparing to roll out the first extra content package. The DLC update, which is free, is called Cryo Pack, and it adds two new frozen regions to the alien planet that you can explore. The Cryo Pack DLC includes re-skinned enemies that blend in with the icy environment as well as a new suit for you so you can survive the sub-zero climate.

The Cryo Pack DLC will be available on June 27.

The Talos Principle VR

Late last year, Croteam released a VR remake of Serious Sam: The First Encounter, and in February the company revealed that Serious Sam VR: The Second Encounter and Serious Sam 3 VR: BFE are both in development. Croteam also revealed that its only non-Serious Sam game, a first-person puzzle game called The Talos Principle, would make its way to VR this year.

Croteam didn’t announce the release date for The Talos Principle VR, but the company is showing the game to the press in private sessions outside the Los Angeles Convention Center, which suggests that it's preparing for the game’s release.

 Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years.