GeForce GTX 570 Review: Hitting $349 With Nvidia's GF110
A month ago, Nvidia launched its GeForce GTX 580, and it was everything we wanted back in March. Now the company is introducing the GeForce GTX 570, also based on its GF110. Is it fast enough to make us forget the GF100-based 400-series ever existed?
Conclusion
Our opinion of Nvidia's $349 GeForce GTX 570 changes depending on the frame of reference. Compared to Nvidia’s GeForce GTX 480—the short-lived flagship—GeForce GTX 570 is a home run. It’s faster, cooler, quieter, and less expensive. Relative to GeForce GTX 580, the 570 performs and is priced appropriately.
We know that the GTX 480 is already off of Nvidia’s product lineup, and we have to imagine the company is anxious to discontinue anything currently based on GF100. That means the 480 will need to drop more than $100 to even be a consideration. I can’t imagine value-seekers touching it anywhere north of $300. The 470 already saw its massive haircut ahead of AMD’s Radeon HD 6800-series launch. At $250ish, that’s a fairly appropriate price.
But then there’s the competition. AMD can’t universally beat the GeForce GTX 580 with a pair of Radeon HD 6850s, but it certainly trades blows with the $500 card for a lot less money. Of course, that means the $30 extra you pay for two 6850s is worthwhile compared to Nvidia’s GeForce GTX 570. At the same time, AMD shoots its own Radeon HD 5970 in the foot. If it’s not worth paying $500 for a GTX 580, then it’s not worth paying $500 (or more, since only one model sells for that price) for a 5970 when you can get these newer cards for $380.
Then again, this assumes CrossFire is an option for you. GeForce GTX 570 is perhaps most attractive to the enthusiasts who don’t want to pay flagship prices, but only have room for a single dual-slot card. AMD doesn’t have anything that can compete right now in that price and performance range. You’re either looking at $500+ for 5970 or $280 for Radeon HD 5870. We’re still waiting on the Radeon HD 6900-series to see what’ll end up falling between.
Do we recommend waiting for the Cayman-based parts? On principle, I want to say no. After all, we gave AMD a free pass in our GeForce GTX 580 review one month ago, recommending enthusiasts wait for the planned November 22nd launch before committing. After a confirmed delay and no new official word from AMD when those parts will hit store shelves, it’s most fair to say keep moving. But we have enough inside information to know when the cards should be arriving here in Bakersfield; it still seems silly not to wait just a little bit longer. Unofficially, AMD is expected to make a pre-Christmas launch with shipping product, but availability is going to be tight, which means cards will sell out fast and probably be priced beyond the MSRP. This one has the potential to be a real circus, and we can’t say we envy anyone hoping to battle for a 6900-series board before the beginning of 2011.
The bottom line today is that Nvidia has a solid solution for anyone looking to run one high-performance graphics card. It incorporates the things we liked about GeForce GTX 580 for $150 less. AMD has a better value in two CrossFire’d Radeon HD 6850s, but you have to be willing to give up four expansion slots worth of space on your CrossFire-capable motherboard.
In response to GeForce GTX 570, the GTX 480 will need to be swept under a rug by board partners with cards on-hand still. I’ve said it before: GF110 is what GF100 should have been. While Nvidia would have undoubtedly been in a better position with this graphics processor nine months ago, at least we have it now—and it’s a undeniably a strong performer with significantly better thermal and acoustic properties than GeForce GTX 480—all for $100 less.
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The next two weeks will determine whether the two top GF110-based cards, GeForce GTX 580 and 570, arrived just in time to fill a hole left by AMD’s GPU lineup or just in time to get leapfrogged by the competition’s latest creation.
There's a budget GeForce GPU selling in China that not even Nvidia knew it made — RTX 4010 turns out to be a modified RTX A400 workstation GPU
US to patch loopholes that allow China to buy banned AI GPUs from other countries — new regulations include national quotas on GPU exports and a global licensing system
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thearm Grrrr... Every time I see these benchmarks, I'm hoping Nvidia has taken the lead. They'll come back. It's alllll a cycle.Reply -
xurwin at $350 beating the 6850 in xfire? i COULD say this would be a pretty good deal, but why no 6870 in xfire? but with a narrow margin and if you need cuda. this would be a pretty sweet deal, but i'd also wait for 6900's but for now. we have a winner?Reply -
sstym thearmGrrrr... Every time I see these benchmarks, I'm hoping Nvidia has taken the lead. They'll come back. It's alllll a cycle.Reply
There is no need to root for either one. What you really want is a healthy and competitive Nvidia to drive prices down. With Intel shutting them off the chipset market and AMD beating them on their turf with the 5XXX cards, the future looked grim for NVidia.
It looks like they still got it, and that's what counts for consumers. Let's leave fanboyism to 12 year old console owners. -
nevertell It's disappointing to see the freaky power/temperature parameters of the card when using two different displays. I was planing on using a display setup similar to that of the test, now I am in doubt.Reply -
reggieray I always wonder why they use the overpriced Ultimate edition of Windows? I understand the 64 bit because of memory, that is what I bought but purchased the OEM home premium and saved some cash. For games the Ultimate does no extra value to them.Reply
Or am I missing something? -
theholylancer hmmm more sexual innuendo today than usual, new GF there chris? :DReply
EDIT:
Love this gem:
Before we shift away from HAWX 2 and onto another bit of laboratory drama, let me just say that Ubisoft’s mechanism for playing this game is perhaps the most invasive I’ve ever seen. If you’re going to require your customers to log in to a service every time they play a game, at least make that service somewhat responsive. Waiting a minute to authenticate over a 24 Mb/s connection is ridiculous, as is waiting another 45 seconds once the game shuts down for a sync. Ubi’s own version of Steam, this is not.
When a reviewer of not your game, but of some hardware using your game comments on how bad it is for the DRM, you know it's time to not do that, or get your game else where warning.