How to Test Your Graphics Card

Graphics card tests PC image
(Image credit: Tom's Hardware)

Running a few graphics card tests is one of the first things we do whenever we build a PC or upgrade one, perhaps with one of the best graphics cards. Not only is it a great way to find out just how much things have improved thanks to the upgrade, but it also lets you ensure you're getting the expected performance from your new hardware. Stress testing to check power, temperatures, and overall cooling on your PC is also important so that you don't run into future problems. And it's not just about GPU testing ; if you upgrade your processor with one of the best CPUs for Gaming, you can use these same techniques to check performance improvements. These are the best GPU tests: the ones we use for our reviews (or have used in the past) and our GPU benchmarks hierarchy, how we run them, and some other options you can look at to see how your PC and graphics card stacks up.

There are three primary types of GPU tests: actual games, 'synthetic' graphics card benchmarks, and compute benchmarks. Running a game you actually play, or want to play, is usually the best way to test performance. We'll cover how to do that in a moment. Synthetic tests are typically very easy to run, but they only tell you how your PC handles that specific benchmark — which may or may not equate to real-world gaming performance. Finally, GPU compute tests are usually quite different in how they work compared to games. If you're big into running Folding@Home or you use a GPU accelerated application like LuxCoreRenderer, that's great, but specific optimizations for certain GPU architectures can make a big difference in how your PC runs any specific workload.

Jarred Walton
Senior Editor

Jarred Walton is a senior editor at Tom's Hardware focusing on everything GPU. He has been working as a tech journalist since 2004, writing for AnandTech, Maximum PC, and PC Gamer. From the first S3 Virge '3D decelerators' to today's GPUs, Jarred keeps up with all the latest graphics trends and is the one to ask about game performance.

  • hotaru.hino
    If you also want to get metrics about the hardware, GPU-z's logging feature is convenient, especially since it formats it as a CSV so you can open it up in virtually any spreadsheet program. I've also found for more accurate VRAM utilization, you need to run PerfMon while capturing VRAM usage and isolate it by process. It's a lot of work, but it'll tell you what just the application is doing.
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